SetMinuteDuration
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Sets the real-world duration of an ingame minute. The GTA default is 1000.
Syntax
bool setMinuteDuration ( int milliseconds )
Required Arguments
- milliseconds: the new duration of an ingame minute
Returns
Returns true if successful, false otherwise.
Example
This example will make the ingame time correspond to the real-world time of the server.
Server code:
function syncRealTime(player) -- get the current real time and send it to the player local realtime = getRealTime() triggerClientEvent(player, "doSyncRealTime", getRootElement(), realtime.hour, realtime.minute) end function resourceStart() -- when the resource starts, send the real time to all players currently in the server local players = getElementsByType("player") for i,player in ipairs(players) do syncRealTime(player) end end addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), resourceStart) function playerJoin() -- send the real time to joining players syncRealTime(source) end addEventHandler("onPlayerJoin", getRootElement(), playerJoin)
Client code:
function syncRealTime(h, m) -- set the ingame time setTime(h, m) -- make ingame time progress at the same rate as real time (60 seconds per minute) setMinuteDuration(60000) end -- attach the above function to the doSyncRealTime event addEvent("doSyncRealTime", true) addEventHandler("doSyncRealTime", getRootElement(), syncRealTime)
See Also
- areTrafficLightsLocked
- createSWATRope
- getAircraftMaxHeight
- getAircraftMaxVelocity
- getBirdsEnabled
- getCloudsEnabled
- getCoronaReflectionsEnabled
- getFarClipDistance
- getFogDistance
- getGameSpeed
- getGarageBoundingBox
- getGaragePosition
- getGarageSize
- getGravity
- getGroundPosition
- getHeatHaze
- getInteriorFurnitureEnabled
- getInteriorSoundsEnabled
- getJetpackMaxHeight
- getMinuteDuration
- getMoonSize
- getNearClipDistance
- getOcclusionsEnabled
- getPedsLODDistance
- getPlayerBlurLevel
- getRainLevel
- getRoofPosition
- getScreenFromWorldPosition
- getSunColor
- getSunSize
- getTime
- getTrafficLightState
- getVehiclesLODDistance
- getWeather
- getWindVelocity
- getWorldFromScreenPosition
- getZoneName
- isAmbientSoundEnabled
- isGarageOpen
- isLineOfSightClear
- isWorldSoundEnabled
- isWorldSpecialPropertyEnabled
- processLineOfSight
- removeWorldModel
- resetAmbientSounds
- resetBlurLevel
- resetColorFilter
- resetCoronaReflectionsEnabled
- resetFarClipDistance
- resetFogDistance
- resetHeatHaze
- resetMoonSize
- resetNearClipDistance
- resetPedsLODDistance
- resetRainLevel
- resetSkyGradient
- resetSunColor
- resetSunSize
- resetVehiclesLODDistance
- resetWindVelocity
- resetWorldSounds
- restoreAllWorldModels
- restoreWorldModel
- setAircraftMaxHeight
- setAircraftMaxVelocity
- setAmbientSoundEnabled
- setBirdsEnabled
- setCloudsEnabled
- setColorFilter
- setCoronaReflectionsEnabled
- setFarClipDistance
- setFogDistance
- setGameSpeed
- setGarageOpen
- setGravity
- setHeatHaze
- setInteriorFurnitureEnabled
- setInteriorSoundsEnabled
- setJetpackMaxHeight
- setMinuteDuration
- setMoonSize
- setNearClipDistance
- setOcclusionsEnabled
- setPedsLODDistance
- setPlayerBlurLevel
- setRainLevel
- setSkyGradient
- setSunColor
- setSunSize
- setTime
- setTrafficLightsLocked
- setTrafficLightState
- setVehiclesLODDistance
- setWeather
- setWeatherBlended
- setWindVelocity
- setWorldSoundEnabled
- setWorldSpecialPropertyEnabled
- testLineAgainstWater