RemoveWorldModel
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This template is no longer in use as it results in poor readability. This function is used to remove a world object.
Tip: Post r4844: It is strongly advised that you use this server side rather than client side because it will just function infinitely better as you should not need to handle streaming it out/back in. |
Syntax
bool removeWorldModel ( int modelID, float radius, float x, float y, float z [, int interior = 0 ] )
Required Arguments
- modelID: A whole integer specifying the GTASA object model ID.
- radius: A floating point number representing the radius that will be eliminated.
- x: A floating point number representing the X coordinate on the map.
- y: A floating point number representing the Y coordinate on the map.
- z: A floating point number representing the Z coordinate on the map.
Optional Arguments
- interior: The interior ID to apply the removal to ( some objects in interior 13 show in all interiors so if you want to remove everything in interior 0 also remove everything in interior 13 )
Returns
Returns true if the object was removed, false if invalid arguments were passed.
Requirements
This template will be deleted.
Example
This example will removes buildings on BigEar:
removeWorldModel(16617,1000,-300,1556,75) --lod removeWorldModel(16616,1000,-300,1556,75) --lod removeWorldModel(16615,1000,-300,1556,75) --lod removeWorldModel(16138,1000,-300,1556,75) -- model
This example removes CJ house:
for i=700,20000 do removeWorldModel(i,10,2494,-1696,17) end
This server script example removes all models, everywhere:
for i=700,20000 do removeWorldModel(i,10000,0,0,0) end setOcclusionsEnabled(false) -- Also disable occlusions when removing certain models setWaterLevel(-5000) -- Also hide the default water as it will be full of holes
setOcclusionsEnabled
Changelog
Version | Description |
---|
1.3.1-9.04636 | Added interior argument |
1.3.1-9.04844 | Note no longer relevant, everything streams out fine now. |
See Also
- createSWATRope
- getBirdsEnabled
- getCoronaReflectionsEnabled
- getGarageBoundingBox
- getGaragePosition
- getGarageSize
- getGroundPosition
- getInteriorFurnitureEnabled
- getNearClipDistance
- getPedsLODDistance
- getRoofPosition
- getScreenFromWorldPosition
- getVehiclesLODDistance
- getWorldFromScreenPosition
- isAmbientSoundEnabled
- isLineOfSightClear
- isWorldSoundEnabled
- processLineOfSight
- resetAmbientSounds
- resetBlurLevel
- resetColorFilter
- resetCoronaReflectionsEnabled
- resetNearClipDistance
- resetPedsLODDistance
- resetVehiclesLODDistance
- resetWorldSounds
- setAmbientSoundEnabled
- setBirdsEnabled
- setColorFilter
- setCoronaReflectionsEnabled
- setInteriorFurnitureEnabled
- setInteriorSoundsEnabled
- setNearClipDistance
- setPedsLODDistance
- setVehiclesLODDistance
- setWorldSoundEnabled
- testLineAgainstWater
- areTrafficLightsLocked
- getAircraftMaxHeight
- getAircraftMaxVelocity
- getCloudsEnabled
- getFarClipDistance
- getFogDistance
- getGameSpeed
- getGravity
- getHeatHaze
- getInteriorSoundsEnabled
- getJetpackMaxHeight
- getMinuteDuration
- getMoonSize
- getOcclusionsEnabled
- getRainLevel
- getSunColor
- getSunSize
- getTime
- getTrafficLightState
- getWeather
- getWindVelocity
- getSkyGradient
- getPlayerBlurLevel
- getZoneName
- isGarageOpen
- removeWorldModel
- resetFarClipDistance
- resetFogDistance
- resetHeatHaze
- resetMoonSize
- resetRainLevel
- resetSkyGradient
- resetSunColor
- resetSunSize
- resetWindVelocity
- restoreAllWorldModels
- restoreWorldModel
- setAircraftMaxHeight
- setAircraftMaxVelocity
- setCloudsEnabled
- setFarClipDistance
- setFogDistance
- setGameSpeed
- setGarageOpen
- setGravity
- setHeatHaze
- setInteriorSoundsEnabled
- setMinuteDuration
- setMoonSize
- setOcclusionsEnabled
- setRainLevel
- setSkyGradient
- setSunColor
- setSunSize
- setTime
- setTrafficLightState
- setTrafficLightsLocked
- setWeather
- setWeatherBlended
- setWindVelocity
- setJetpackMaxHeight
- setPlayerBlurLevel