GetAircraftMaxVelocity: Difference between revisions

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__NOTOC__
__NOTOC__
{{Server client function}}
{{Server client function}}
{{New feature/item|3.0132|1.3.1|5000|
This function returns the maximum velocity at which aircrafts could fly. Using this function server-side will return the server-side value, not necessarily the same that is set client-side.
This function returns the maximum velocity at which aircrafts could fly. Using this function server-side will return the server-side value, not necessarily the same that is set client-side.
}}


==Syntax==
==Syntax==
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             if setAircraftMaxVelocity( fMaxVelocity ) then
             if setAircraftMaxVelocity( fMaxVelocity ) then
                 outputChatBox( string.format( "Max velocity set to %.1f", fMaxVelocity ))
                 outputChatBox( string.format( "Max velocity set to %.1f", fMaxVelocity ))
            else
                outputChatBox( string.format( "Unable to set max velocity to %.1f", fMaxVelocity ) )
             end
             end


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This example will tell the max velocity to everyone when the resource is started.
This example will tell the max velocity to everyone when the resource is started.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
function handleResourceStart( res )
function handleResourceStart( )
 
     outputChatBox( string.format( "Server's aircraft max velocity is set to %.1f", getAircraftMaxVelocity() ) )
     if res == resource then
        outputChatBox( string.format( "Server's aircraft max velocity is set to %.1f", getAircraftMaxVelocity() ) )
    end
end
end
addEventHandler( "onResourceStart", root, handleResourceStart )</syntaxhighlight>
addEventHandler( "onResourceStart", resourceRoot, handleResourceStart )</syntaxhighlight>
</section>
</section>


==See Also==
==See Also==
{{Client_world_functions}}
{{Client_world_functions}}

Latest revision as of 11:53, 22 April 2013

This function returns the maximum velocity at which aircrafts could fly. Using this function server-side will return the server-side value, not necessarily the same that is set client-side.

Syntax

float getAircraftMaxVelocity ()

Returns

Returns a float being the max velocity that is currently set, depending on which side it is used.

Example

Click to collapse [-]
Client

This example will increase or decrease the max velocity by pressing numpad keys + or -.

function handleKeyboard( key, state )

    if state then

        if key == "num_add" then

            local fMaxVelocity = getAircraftMaxVelocity() + 0.1

            if setAircraftMaxVelocity( fMaxVelocity ) then
                outputChatBox( string.format( "Max velocity set to %.1f", fMaxVelocity ))
            else
                outputChatBox( string.format( "Unable to set max velocity to %.1f", fMaxVelocity ) )
            end

        elseif key == "num_sub" then

            local fMaxVelocity = getAircraftMaxVelocity() - 0.1

            if setAircraftMaxVelocity( fMaxVelocity ) then
                outputChatBox( string.format( "Max velocity set to %.1f", fMaxVelocity ) )
            else
                outputChatBox( string.format( "Unable to set max velocity to %.1f", fMaxVelocity ) )
            end
        end
    end
end

addEventHandler( "onClientKey", root, handleKeyboard )
Click to collapse [-]
Server

This example will tell the max velocity to everyone when the resource is started.

function handleResourceStart( )
    outputChatBox( string.format( "Server's aircraft max velocity is set to %.1f", getAircraftMaxVelocity() ) )
end
addEventHandler( "onResourceStart", resourceRoot, handleResourceStart )

See Also