ResetWorldSounds: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Client function}} | {{Client function}} | ||
{{New items|3.0140|1.3.1| | {{New items|3.0140|1.3.1| | ||
This function is used to reset the world sounds to the default setting. | This function is used to reset the world sounds to the default setting. | ||
Line 15: | Line 14: | ||
==Requirements== | ==Requirements== | ||
{{Requirements|n/a|1.3.0-9.04134|}} | {{Requirements|n/a|1.3.0-9.04134|}} | ||
==Example== | |||
By this command player can choose to reset world sounds to the default setting if it has been changed before using '''setWorldSoundEnabled''' | |||
<syntaxhighlight lang="lua"> | |||
function iWantTheDefaultSounds() | |||
resetWorldSounds() | |||
end | |||
addCommandHandler('resetSounds' , iWantTheDefaultSounds ) | |||
</syntaxhighlight> | |||
==See Also== | ==See Also== | ||
{{Client world functions}} | {{Client world functions}} |
Latest revision as of 19:47, 28 October 2019
This function is used to reset the world sounds to the default setting.
Syntax
bool resetWorldSounds()
Returns
Returns true if the world sounds were reset, false otherwise.
Requirements
Minimum server version | n/a |
---|---|
Minimum client version | 1.3.0-9.04134 |
Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.3.0-9.04134" />
Example
By this command player can choose to reset world sounds to the default setting if it has been changed before using setWorldSoundEnabled
function iWantTheDefaultSounds() resetWorldSounds() end addCommandHandler('resetSounds' , iWantTheDefaultSounds )
See Also
- createSWATRope
- getBirdsEnabled
- getCoronaReflectionsEnabled
- getGarageBoundingBox
- getGaragePosition
- getGarageSize
- getGroundPosition
- getInteriorFurnitureEnabled
- getNearClipDistance
- getPedsLODDistance
- getRoofPosition
- getScreenFromWorldPosition
- getVehiclesLODDistance
- getWorldFromScreenPosition
- isAmbientSoundEnabled
- isLineOfSightClear
- isWorldSoundEnabled
- processLineOfSight
- resetAmbientSounds
- resetBlurLevel
- resetColorFilter
- resetCoronaReflectionsEnabled
- resetNearClipDistance
- resetPedsLODDistance
- resetVehiclesLODDistance
- resetWorldSounds
- setAmbientSoundEnabled
- setBirdsEnabled
- setColorFilter
- setCoronaReflectionsEnabled
- setInteriorFurnitureEnabled
- setInteriorSoundsEnabled
- setNearClipDistance
- setPedsLODDistance
- setVehiclesLODDistance
- setWorldSoundEnabled
- testLineAgainstWater
Shared
- areTrafficLightsLocked
- getAircraftMaxHeight
- getAircraftMaxVelocity
- getCloudsEnabled
- getFarClipDistance
- getFogDistance
- getGameSpeed
- getGravity
- getHeatHaze
- getInteriorSoundsEnabled
- getJetpackMaxHeight
- getMinuteDuration
- getMoonSize
- getOcclusionsEnabled
- getRainLevel
- getSunColor
- getSunSize
- getTime
- getTrafficLightState
- getWeather
- getWindVelocity
- getSkyGradient
- getPlayerBlurLevel
- getZoneName
- isGarageOpen
- removeWorldModel
- resetFarClipDistance
- resetFogDistance
- resetHeatHaze
- resetMoonSize
- resetRainLevel
- resetSkyGradient
- resetSunColor
- resetSunSize
- resetWindVelocity
- restoreAllWorldModels
- restoreWorldModel
- setAircraftMaxHeight
- setAircraftMaxVelocity
- setCloudsEnabled
- setFarClipDistance
- setFogDistance
- setGameSpeed
- setGarageOpen
- setGravity
- setHeatHaze
- setInteriorSoundsEnabled
- setMinuteDuration
- setMoonSize
- setOcclusionsEnabled
- setRainLevel
- setSkyGradient
- setSunColor
- setSunSize
- setTime
- setTrafficLightState
- setTrafficLightsLocked
- setWeather
- setWeatherBlended
- setWindVelocity
- setJetpackMaxHeight
- setPlayerBlurLevel