SetMoonSize: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
 
Line 1: Line 1:
__NOTOC__
__NOTOC__
{{Server client function}}
{{Server client function}}
{{New feature/item|4.0132|1.3.1|5063|
{{New feature/item|3.0132|1.3.1|5063|
This function sets the moon size. Using this function server-side will overwrite the value that was previously set client-side.
This function sets the moon size. Using this function server-side will overwrite the value that was previously set client-side.
}}
}}

Latest revision as of 11:54, 22 April 2013

This function sets the moon size. Using this function server-side will overwrite the value that was previously set client-side.

Syntax

bool setMoonSize ( int size )

Required Arguments

  • size: The size, can be 0 or any positive value. Default is 3.

Returns

Returns true if the moon size was set correctly, false otherwise.

Example

Click to collapse [-]
Server

This example change moon size to looks more realistic for everyone when the resource is started.

function handleResourceStart( )
    setMoonSize( 0 )
end
addEventHandler( "onResourceStart",  resourceRoot, handleResourceStart )

Requirements

Minimum server version 1.3.1-9.05063
Minimum client version 1.3.1-9.05063

Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version server="1.3.1-9.05063" client="1.3.1-9.05063" />

See Also