SetVolumetricShadowsEnabled: Difference between revisions

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{{Client function}}  
{{Client function}}  
__NOTOC__
__NOTOC__
This function use to enable or disable volumetric shadows.


==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
bool setVolumetricShadowsEnabled( bool state )
bool setVolumetricShadowsEnabled ( bool state )
</syntaxhighlight>  
</syntaxhighlight>  


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This example check if volumetric shadows enabled, if not enabled then enable it and set the shadow alpha.
This example check if volumetric shadows enabled, if not enabled then enable it and set the shadow alpha.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
if not( isVolumetricShadowsEnabled () ) then -- check if the volumetric shadows not enabled
if not ( isVolumetricShadowsEnabled () ) then -- check if the volumetric shadows not enabled
     setVolumetricShadowsEnabled( true )
     setVolumetricShadowsEnabled ( true )
     setWorldProperty ( "ShadowStrength", 500 ) -- set shadows alpha
     setWorldProperty ( "ShadowStrength", 500 ) -- set shadows alpha
else
else

Revision as of 20:28, 6 September 2024

This function use to enable or disable volumetric shadows.

Syntax

bool setVolumetricShadowsEnabled ( bool state )

Required arguments

  • state: if set true it will enable the volumetric shadows, false otherwise.

Returns

Always returns true.

Example

This example check if volumetric shadows enabled, if not enabled then enable it and set the shadow alpha.

if not ( isVolumetricShadowsEnabled () ) then -- check if the volumetric shadows not enabled
    setVolumetricShadowsEnabled ( true )
    setWorldProperty ( "ShadowStrength", 500 ) -- set shadows alpha
else
    setWorldProperty ( "ShadowStrength", 500 )
end

See Also