EngineRemoveImage: Difference between revisions
		
		
		
		
		
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| TheNormalnij (talk | contribs)  (Fix description) | m (→Examples:   Fix) | ||
| Line 21: | Line 21: | ||
| local img = engineLoadIMG('file.img') -- load IMG file to mta | local img = engineLoadIMG('file.img') -- load IMG file to mta | ||
| engineAddImage(img) -- add it to GTA world | engineAddImage(img) -- add it to GTA world | ||
| setTimer(engineRemoveImage, 600*1000, 1, img) | |||
| </syntaxhighlight> | </syntaxhighlight> | ||
| ==See Also== | ==See Also== | ||
| {{Engine_functions}} | {{Engine_functions}} | ||
Latest revision as of 21:59, 30 May 2023
Syntax
boolean engineRemoveImage ( img img_file )
OOP Syntax Help! I don't understand this!
- Method: img:remove(...)
Required Arguments
- img_file: The IMG file you want to remove.
Returns
Returns true if stremaing from IMG file was successfully disabled, false otherwise.
Examples
This example loads IMG file, adds it to GTA and after 10 seconds removes it.
local img = engineLoadIMG('file.img') -- load IMG file to mta
engineAddImage(img) -- add it to GTA world
setTimer(engineRemoveImage, 600*1000, 1, img)
See Also
- engineAddImage
- engineApplyShaderToWorldTexture
- engineFreeModel
- engineGetModelFlags
- engineGetModelIDFromName
- engineGetModelLODDistance
- engineGetModelNameFromID
- engineGetModelPhysicalPropertiesGroup
- engineGetModelTextureNames
- engineGetModelTextures
- engineGetModelTXDID
- engineGetModelVisibleTime
- engineGetObjectGroupPhysicalProperty
- engineGetSurfaceProperties
- engineGetVisibleTextureNames
- engineImageGetFilesCount
- engineImageGetFiles
- engineImageGetFile
- engineImageLinkDFF
- engineImageLinkTXD
- engineImportTXD
- engineLoadCOL
- engineLoadDFF
- engineLoadIMG
- engineLoadIFP
- engineLoadTXD
- engineRemoveImage
- engineRemoveShaderFromWorldTexture
- engineReplaceAnimation
- engineReplaceCOL
- engineReplaceModel
- engineRequestModel
- engineResetModelFlags
- engineResetModelLODDistance
- engineResetSurfaceProperties
- engineRestoreAnimation
- engineRestoreCOL
- engineRestoreDFFImage
- engineRestoreModel
- engineRestoreModelPhysicalPropertiesGroup
- engineRestoreObjectGroupPhysicalProperties
- engineRestoreTXDImage
- engineRestreamWorld
- engineSetAsynchronousLoading
- engineSetModelFlag
- engineSetModelFlags
- engineSetModelLODDistance
- engineSetModelPhysicalPropertiesGroup
- engineSetModelVisibleTime
- engineSetObjectGroupPhysicalProperty
- engineSetSurfaceProperties
- engineStreamingFreeUpMemory
- engineStreamingGetUsedMemory