EngineAddImage: Difference between revisions

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{{Client function}}
{{Client function}}


{{New feature/item|4|1.6.0|21695|This function adds an IMG file container to GTA streamer. After this GTA will asynchronously load models from IMG. '''Up to 255 additional archives can be enabled once'''}}
{{New feature/item|4|1.6.0|21695|This function adds an IMG file container to GTA streamer. After this GTA will asynchronously load models from IMG. '''Up to 239 additional archives can be enabled once'''}}


==Syntax==
==Syntax==

Revision as of 14:03, 16 October 2024

ADDED/UPDATED IN VERSION 1.6.0 r21695:
This function adds an IMG file container to GTA streamer. After this GTA will asynchronously load models from IMG. Up to 239 additional archives can be enabled once

Syntax

boolean engineAddImage ( img imgArchive )


OOP Syntax Help! I don't understand this!

Method: img:add(...)


Required Arguments

  • imgArchive: The IMG file you want to add to GTA world.

Returns

Returns true if the IMG element was successfully added, false otherwise.

See Also