EngineGetModelTXDID: Difference between revisions
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
 (Created page with "__NOTOC__ {{Client function}}  {{New feature/item|4|1.6.0|21695|This function gets TXD ID from a model.}} {{Warning|This article is incomplete and may contain errors}}  ==Syntax== <syntaxhighlight lang="lua"> img engineGetModelTXDID ( int modelID ) </syntaxhighlight>  {{OOP||EngineIMG}} ===Required Arguments=== * '''modelID''': ID of the model you want to get TXD ID from.  ===Returns=== Returns ID if successful, false otherwise.  ==See Also== {{Engine_functions}}")  | 
				TheNormalnij (talk | contribs)  No edit summary  | 
				||
| Line 3: | Line 3: | ||
{{New feature/item|4|1.6.0|21695|This function gets TXD ID from a model.}}  | {{New feature/item|4|1.6.0|21695|This function gets TXD ID from a model.}}  | ||
==Syntax==  | ==Syntax==  | ||
<syntaxhighlight lang="lua">  | <syntaxhighlight lang="lua">  | ||
number engineGetModelTXDID ( number modelID )  | |||
</syntaxhighlight>  | </syntaxhighlight>  | ||
{{OOP||  | {{OOP||Engine.getModelTXDID}}  | ||
===Required Arguments===  | ===Required Arguments===  | ||
* '''modelID''': ID of the model you want to get TXD ID from.  | * '''modelID''': ID of the model you want to get TXD ID from.  | ||
Latest revision as of 02:45, 10 November 2023
Syntax
number engineGetModelTXDID ( number modelID )
OOP Syntax Help! I don't understand this!
- Method: Engine.getModelTXDID(...)
 
Required Arguments
- modelID: ID of the model you want to get TXD ID from.
 
Returns
Returns ID if successful, false otherwise.
See Also
- engineAddImage
 - engineApplyShaderToWorldTexture
 - engineFreeModel
 - engineGetModelFlags
 - engineGetModelIDFromName
 - engineGetModelLODDistance
 - engineGetModelNameFromID
 - engineGetModelPhysicalPropertiesGroup
 - engineGetModelTextureNames
 - engineGetModelTextures
 - engineGetModelTXDID
 - engineGetModelVisibleTime
 - engineGetObjectGroupPhysicalProperty
 - engineGetSurfaceProperties
 - engineGetVisibleTextureNames
 - engineImageGetFilesCount
 - engineImageGetFiles
 - engineImageGetFile
 - engineImageLinkDFF
 - engineImageLinkTXD
 - engineImportTXD
 - engineLoadCOL
 - engineLoadDFF
 - engineLoadIMG
 - engineLoadIFP
 - engineLoadTXD
 - engineRemoveImage
 - engineRemoveShaderFromWorldTexture
 - engineReplaceAnimation
 - engineReplaceCOL
 - engineReplaceModel
 - engineRequestModel
 - engineResetModelFlags
 - engineResetModelLODDistance
 - engineResetSurfaceProperties
 - engineRestoreAnimation
 - engineRestoreCOL
 - engineRestoreDFFImage
 - engineRestoreModel
 - engineRestoreModelPhysicalPropertiesGroup
 - engineRestoreObjectGroupPhysicalProperties
 - engineRestoreTXDImage
 - engineRestreamWorld
 - engineSetAsynchronousLoading
 - engineSetModelFlag
 - engineSetModelFlags
 - engineSetModelLODDistance
 - engineSetModelPhysicalPropertiesGroup
 - engineSetModelVisibleTime
 - engineSetObjectGroupPhysicalProperty
 - engineSetSurfaceProperties
 - engineStreamingFreeUpMemory
 - engineStreamingGetUsedMemory