EngineGetModelVisibleTime: Difference between revisions

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__NOTOC__  
__NOTOC__  
{{Client function}}
{{Client function}}
{{Added feature/item|3.0159|1.5.9|1.5.8|20704|This function returns a model's visibility time, this is used for example for building lights being shown after 23:00.}}
{{Added feature/item|3.0160|1.5.9|1.5.8|20704|This function returns a model's visibility time, this is used for example for building lights being shown after 23:00.}}


==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">int, int engineGetModelVisibleTime ( int modelID )</syntaxhighlight>  
<syntaxhighlight lang="lua">int, int engineGetModelVisibleTime ( int modelId )</syntaxhighlight>  
===Required Arguments===
===Required Arguments===
*'''modelID''': ID of the model.
*'''modelId''': The ID of the model.


===Returns===
===Returns===
Returns 2 [[integer]]s, ''timeOn'' and ''timeOff''.
Returns 2 [[integer]]s, indicating ''timeOn'' and ''timeOff''.


==Example==  
==Example==  

Revision as of 12:18, 23 September 2021

20704

Syntax

int, int engineGetModelVisibleTime ( int modelId )

Required Arguments

  • modelId: The ID of the model.

Returns

Returns 2 integers, indicating timeOn and timeOff.

Example

Make Los Santos Tower visible only between 10 and 12 AM.

function init ()
	engineSetModelVisibleTime (4550, 10, 12)
        local timeOn, timeOff = engineGetModelVisibleTime (4550)
        outputChatBox ("Los Santos Tower visible time is now between " .. timeOn .. " and " .. timeOff)
end

addEventHandler ("onClientResourceStart", resourceRoot, init)

Requirements

This template will be deleted.

See Also