EngineGetModelVisibleTime: Difference between revisions

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__NOTOC__  
__NOTOC__  
{{Client function}}
{{Client function}}
{{Added feature/item|3.0160|1.5.9|1.5.8|20704|This function returns a model's visibility time, this is used for example for building lights being shown after 23:00.}}
{{Added feature/item|1.5.9|1.5.8|20704|This function returns a model's visibility time, this is used for example for building lights being shown after 23:00.}}


==Syntax==  
==Syntax==  
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addEventHandler ("onClientResourceStart", resourceRoot, init)
addEventHandler ("onClientResourceStart", resourceRoot, init)
</syntaxhighlight>
</syntaxhighlight>
==Requirements==
{{Requirements|n/a|1.5.8-9.20704|}}
==See Also==
==See Also==
{{Engine_functions}}
{{Engine_functions}}

Latest revision as of 17:25, 7 November 2024

This function returns a model's visibility time, this is used for example for building lights being shown after 23:00.

Syntax

int, int engineGetModelVisibleTime ( int modelId )

Required Arguments

  • modelId: The ID of the model.

Returns

Returns 2 integers, indicating timeOn and timeOff.

Example

Make Los Santos Tower visible only between 10 and 12 AM.

function init ()
	engineSetModelVisibleTime (4550, 10, 12)
        local timeOn, timeOff = engineGetModelVisibleTime (4550)
        outputChatBox ("Los Santos Tower visible time is now between " .. timeOn .. " and " .. timeOff)
end

addEventHandler ("onClientResourceStart", resourceRoot, init)

See Also