EngineLoadIMG: Difference between revisions

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(Created page with "__NOTOC__ {{Client function}} {{New feature/item|4|1.6.0|21708|This function loads an IMG container into GTA.}} ==Syntax== <syntaxhighlight lang="lua">img engineLoadIMG( string img_file )</syntaxhighlight> {{OOP||EngineIMG}} ===Required Arguments=== * '''img_file''': The filepath to the IMG file you want to load. ===Returns=== Returns an IMG element if the IMG file loaded, ''false'' otherwise. ==See Also== {{Engine_functions}}")
 
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{{Client function}}
{{Client function}}
{{New feature/item|4|1.6.0|21708|This function loads an IMG container into GTA.}}
{{New feature/item|4|1.6.0|21708|This function loads an IMG container into GTA.}}
{{Note|You can't load more than 2 IMG's due to GTA limitations.
IMG size can't be bigger than 1GB. (MTA limitation)}}
==Syntax==
==Syntax==
<syntaxhighlight lang="lua">img engineLoadIMG( string img_file )</syntaxhighlight>
<syntaxhighlight lang="lua">img engineLoadIMG( string img_file )</syntaxhighlight>

Revision as of 16:55, 10 April 2023

ADDED/UPDATED IN VERSION 1.6.0 r21708:
This function loads an IMG container into GTA.
[[{{{image}}}|link=|]] Note: You can't load more than 2 IMG's due to GTA limitations.

IMG size can't be bigger than 1GB. (MTA limitation)

Syntax

img engineLoadIMG( string img_file )

OOP Syntax Help! I don't understand this!

Method: EngineIMG(...)


Required Arguments

  • img_file: The filepath to the IMG file you want to load.

Returns

Returns an IMG element if the IMG file loaded, false otherwise.

See Also