EngineRemoveImage: Difference between revisions
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m (Added example) |
TheNormalnij (talk | contribs) (Fix description) |
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{{Client function}} | {{Client function}} | ||
{{New feature/item|4|1.6.0|21708|This function | {{New feature/item|4|1.6.0|21708|This function disables streaming from an IMG container.}} | ||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
boolean engineRemoveImage ( img img_file ) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
{{OOP||[[ | {{OOP||[[img]]:remove}} | ||
===Required Arguments=== | ===Required Arguments=== | ||
* '''img_file''': The [[IMG]] file you want to remove. | * '''img_file''': The [[IMG]] file you want to remove. | ||
===Returns=== | ===Returns=== | ||
Returns ''true'' if [[IMG]] file was successfully | Returns ''true'' if stremaing from [[IMG]] file was successfully disabled, ''false'' otherwise. | ||
==Examples== | ==Examples== | ||
Line 22: | Line 21: | ||
local img = engineLoadIMG('file.img') -- load IMG file to mta | local img = engineLoadIMG('file.img') -- load IMG file to mta | ||
engineAddImage(img) -- add it to GTA world | engineAddImage(img) -- add it to GTA world | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{Engine_functions}} | {{Engine_functions}} |
Revision as of 18:13, 16 April 2023
Syntax
boolean engineRemoveImage ( img img_file )
OOP Syntax Help! I don't understand this!
- Method: img:remove(...)
Required Arguments
- img_file: The IMG file you want to remove.
Returns
Returns true if stremaing from IMG file was successfully disabled, false otherwise.
Examples
This example loads IMG file, adds it to GTA and after 10 seconds removes it.
local img = engineLoadIMG('file.img') -- load IMG file to mta engineAddImage(img) -- add it to GTA world
See Also
- engineAddImage
- engineApplyShaderToWorldTexture
- engineFreeModel
- engineGetModelFlags
- engineGetModelIDFromName
- engineGetModelLODDistance
- engineGetModelNameFromID
- engineGetModelPhysicalPropertiesGroup
- engineGetModelTextureNames
- engineGetModelTextures
- engineGetModelTXDID
- engineGetModelVisibleTime
- engineGetObjectGroupPhysicalProperty
- engineGetSurfaceProperties
- engineGetVisibleTextureNames
- engineImageGetFilesCount
- engineImageGetFiles
- engineImageGetFile
- engineImageLinkDFF
- engineImageLinkTXD
- engineImportTXD
- engineLoadCOL
- engineLoadDFF
- engineLoadIMG
- engineLoadIFP
- engineLoadTXD
- engineRemoveImage
- engineRemoveShaderFromWorldTexture
- engineReplaceAnimation
- engineReplaceCOL
- engineReplaceModel
- engineRequestModel
- engineResetModelFlags
- engineResetModelLODDistance
- engineResetSurfaceProperties
- engineRestoreAnimation
- engineRestoreCOL
- engineRestoreDFFImage
- engineRestoreModel
- engineRestoreModelPhysicalPropertiesGroup
- engineRestoreObjectGroupPhysicalProperties
- engineRestoreTXDImage
- engineRestreamWorld
- engineSetAsynchronousLoading
- engineSetModelFlag
- engineSetModelFlags
- engineSetModelLODDistance
- engineSetModelPhysicalPropertiesGroup
- engineSetModelVisibleTime
- engineSetObjectGroupPhysicalProperty
- engineSetSurfaceProperties
- engineStreamingFreeUpMemory
- engineStreamingGetUsedMemory