EngineResetModelLODDistance: Difference between revisions
Jump to navigation
Jump to search
Zangomangu (talk | contribs) (Created page with "{{Client function}} __NOTOC__ {{New feature/item|3.0158|1.5.7|20383|This function resets the LOD distance for an object / model ID.}} ==Syntax== <syntaxhighlight lang="lua">...") |
No edit summary |
||
Line 18: | Line 18: | ||
TODO | TODO | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==Requirements== | |||
{{Requirements|n/a|1.5.7-9.20283|}} | |||
==See Also== | ==See Also== | ||
{{Engine_functions}} | {{Engine_functions}} |
Revision as of 13:59, 25 October 2020
This function resets the LOD distance for an object / model ID.
Syntax
bool engineResetModelLODDistance ( int model )
OOP Syntax Help! I don't understand this!
- Method: Engine.resetModelLODDistance(...)
Required Arguments
- model: The model / object ID number you want to reset the LOD distance of.
Returns
Returns true if the LOD distance was reset to default, or false if the model argument is incorrect, or the LOD distance hasn't been changed.
Example
TODO
Requirements
This template will be deleted.
See Also
- engineAddImage
- engineApplyShaderToWorldTexture
- engineFreeModel
- engineGetModelFlags
- engineGetModelIDFromName
- engineGetModelLODDistance
- engineGetModelNameFromID
- engineGetModelPhysicalPropertiesGroup
- engineGetModelTextureNames
- engineGetModelTextures
- engineGetModelTXDID
- engineGetModelVisibleTime
- engineGetObjectGroupPhysicalProperty
- engineGetSurfaceProperties
- engineGetVisibleTextureNames
- engineImageGetFilesCount
- engineImageGetFiles
- engineImageGetFile
- engineImageLinkDFF
- engineImageLinkTXD
- engineImportTXD
- engineLoadCOL
- engineLoadDFF
- engineLoadIMG
- engineLoadIFP
- engineLoadTXD
- engineRemoveImage
- engineRemoveShaderFromWorldTexture
- engineReplaceAnimation
- engineReplaceCOL
- engineReplaceModel
- engineRequestModel
- engineResetModelFlags
- engineResetModelLODDistance
- engineResetSurfaceProperties
- engineRestoreAnimation
- engineRestoreCOL
- engineRestoreDFFImage
- engineRestoreModel
- engineRestoreModelPhysicalPropertiesGroup
- engineRestoreObjectGroupPhysicalProperties
- engineRestoreTXDImage
- engineRestreamWorld
- engineSetAsynchronousLoading
- engineSetModelFlag
- engineSetModelFlags
- engineSetModelLODDistance
- engineSetModelPhysicalPropertiesGroup
- engineSetModelVisibleTime
- engineSetObjectGroupPhysicalProperty
- engineSetSurfaceProperties
- engineStreamingFreeUpMemory
- engineStreamingGetUsedMemory