EngineSetFramePosition: Difference between revisions
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(Created page with "{{Client function}} __NOTOC__ {{New items|3.0151|1.4| This function set frame position for vehicle element. }}<br /> <br /> ==Syntax== <syntaxhighlight lang="lua"> bool engineSetFram...") |
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===Required Arguments=== | ===Required Arguments=== | ||
*'''theVehicle:''' | *'''theVehicle:''' The [[vehicle]] you wish to set frame position. | ||
*'''theComponent:''' A component. | *'''theComponent:''' A component. | ||
*'''fX:''' X axis. | *'''fX:''' X axis. |
Revision as of 21:02, 10 September 2012
This function set frame position for vehicle element.
Syntax
bool engineSetFramePosition ( vehicle theVehicle, string theComponent, float fX, float fY, float fZ )
Required Arguments
- theVehicle: The vehicle you wish to set frame position.
- theComponent: A component.
- fX: X axis.
- fY: Y axis.
- fZ: Z axis.
List of components:
special_1
special_2
special_3
special_4
special_5
bonnet
boot
bumper_1
bumper_2
chassis
door_1
door_2
door_3
door_4
exhaust
windscreen
Return
Return true if frame position was set successfully, false otherwise.
See Also
- engineAddImage
- engineApplyShaderToWorldTexture
- engineFreeModel
- engineGetModelFlags
- engineGetModelIDFromName
- engineGetModelLODDistance
- engineGetModelNameFromID
- engineGetModelPhysicalPropertiesGroup
- engineGetModelTextureNames
- engineGetModelTextures
- engineGetModelTXDID
- engineGetModelVisibleTime
- engineGetObjectGroupPhysicalProperty
- engineGetSurfaceProperties
- engineGetVisibleTextureNames
- engineImageGetFilesCount
- engineImageGetFiles
- engineImageGetFile
- engineImageLinkDFF
- engineImageLinkTXD
- engineImportTXD
- engineLoadCOL
- engineLoadDFF
- engineLoadIMG
- engineLoadIFP
- engineLoadTXD
- engineRemoveImage
- engineRemoveShaderFromWorldTexture
- engineReplaceAnimation
- engineReplaceCOL
- engineReplaceModel
- engineRequestModel
- engineResetModelFlags
- engineResetModelLODDistance
- engineResetSurfaceProperties
- engineRestoreAnimation
- engineRestoreCOL
- engineRestoreDFFImage
- engineRestoreModel
- engineRestoreModelPhysicalPropertiesGroup
- engineRestoreObjectGroupPhysicalProperties
- engineRestoreTXDImage
- engineRestreamWorld
- engineSetAsynchronousLoading
- engineSetModelFlag
- engineSetModelFlags
- engineSetModelLODDistance
- engineSetModelPhysicalPropertiesGroup
- engineSetModelVisibleTime
- engineSetObjectGroupPhysicalProperty
- engineSetSurfaceProperties
- engineStreamingFreeUpMemory
- engineStreamingGetUsedMemory