EngineStreamingGetUsedMemory: Difference between revisions
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(Created page with "__NOTOC__ {{Client function}} {{Added feature/item|3.0159|1.5.9|1.5.8|20901|This function gets the amount of memory (in bytes) used by the GTA streamer.}} ==Syntax== <synta...") |
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__NOTOC__ | __NOTOC__ | ||
{{Client function}} | {{Client function}} | ||
{{Added feature/item | {{Added feature/item|1.5.9|1.5.8|20901|This function gets the amount of memory (in bytes) used by the GTA streamer.}} | ||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua">int engineStreamingGetUsedMemory ( )</syntaxhighlight> | ||
===Returns=== | ===Returns=== | ||
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) | ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{Engine_functions}} | {{Engine_functions}} |
Latest revision as of 17:29, 7 November 2024
This function gets the amount of memory (in bytes) used by the GTA streamer.
Syntax
int engineStreamingGetUsedMemory ( )
Returns
- Returns a int containing the amount of memory in bytes.
Example
This example gets the amount of memory used by the streamer when the resource starts:
addEventHandler ("onClientResourceStart", resourceRoot, function () outputChatBox ("Used memory by the GTA streamer: "..engineStreamingGetUsedMemory ()..".") end )
See Also
- engineAddImage
- engineApplyShaderToWorldTexture
- engineFreeModel
- engineGetModelFlags
- engineGetModelIDFromName
- engineGetModelLODDistance
- engineGetModelNameFromID
- engineGetModelPhysicalPropertiesGroup
- engineGetModelTextureNames
- engineGetModelTextures
- engineGetModelTXDID
- engineGetModelVisibleTime
- engineGetObjectGroupPhysicalProperty
- engineGetSurfaceProperties
- engineGetVisibleTextureNames
- engineImageGetFilesCount
- engineImageGetFiles
- engineImageGetFile
- engineImageLinkDFF
- engineImageLinkTXD
- engineImportTXD
- engineLoadCOL
- engineLoadDFF
- engineLoadIMG
- engineLoadIFP
- engineLoadTXD
- engineRemoveImage
- engineRemoveShaderFromWorldTexture
- engineReplaceAnimation
- engineReplaceCOL
- engineReplaceModel
- engineRequestModel
- engineResetModelFlags
- engineResetModelLODDistance
- engineResetSurfaceProperties
- engineRestoreAnimation
- engineRestoreCOL
- engineRestoreDFFImage
- engineRestoreModel
- engineRestoreModelPhysicalPropertiesGroup
- engineRestoreObjectGroupPhysicalProperties
- engineRestoreTXDImage
- engineRestreamWorld
- engineSetAsynchronousLoading
- engineSetModelFlag
- engineSetModelFlags
- engineSetModelLODDistance
- engineSetModelPhysicalPropertiesGroup
- engineSetModelVisibleTime
- engineSetObjectGroupPhysicalProperty
- engineSetSurfaceProperties
- engineStreamingFreeUpMemory
- engineStreamingGetUsedMemory