GetMinuteDuration: Difference between revisions

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(New page: __NOTOC__ {{Client function}} Tells you how long an ingame minute takes in real-world milliseconds. The default GTA value is 1000. ==Syntax== <syntaxhighlight lang="lua"> int getMinuteDuration ( ) </syntaxhighlight>...)
 
(This function is also available serverside.)
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__NOTOC__
__NOTOC__
{{Client function}}
{{Server client function}}
Tells you how long an ingame minute takes in real-world milliseconds. The default GTA value is 1000.
Tells you how long an ingame minute takes in real-world milliseconds. The default GTA value is 1000.


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==See Also==
==See Also==
{{Client_world_functions}}
{{Client_world_functions}}
{{Server_world_functions}}

Revision as of 16:43, 9 January 2014

Tells you how long an ingame minute takes in real-world milliseconds. The default GTA value is 1000.

Syntax

int getMinuteDuration ( )

Required Arguments

None

Returns

Returns the number of real-world milliseconds that go in an ingame minute.

See Also



Template:Server world functions