RestoreAllWorldModels: Difference between revisions

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==See Also==
==See Also==
===Client world functions===
{{Client_world_functions}}
{{Client_world_functions}}
===Building functions===
{{Building functions}}
===Object functions===
{{Object functions}}
{{Object functions}}
{{Building functions}}

Revision as of 13:16, 23 October 2024

This function allows restoring of all world objects, which were removed with removeWorldModel.

Syntax

bool restoreAllWorldModels ( )

Returns

Returns true if the world objects were restored, false otherwise.

Requirements

This template will be deleted.

Example

This example adds command "restoreallworldobjects" that restores all world objects.

addCommandHandler("restoreallworldobjects",
  function()
    restoreAllWorldModels()
  end
)

See Also

Client world functions



Building functions


Object functions