EngineSetModelLODDistance

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Revision as of 18:48, 13 May 2009 by Arc (talk | contribs)
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This function sets a custom LOD distance for any object / model ID. LOD distance is basically the same as draw distance. Objects with high LOD value can be seen from great distances.

Note: the MTA streamer deletes objects that are further than 500 units away, regardless of LOD distance.

Syntax

bool engineSetModelLODDistance ( int model, float distance ) 

Required Arguments

  • model: The model / object ID number you want to change the LOD distance of.
  • distance: New LOD distance value in San Andreas units.

Returns

Returns true if the function executed succesfully, false otherwise.

Example

Click to collapse [-]
Client
-- TODO


See Also