RestoreWorldModel: Difference between revisions
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{{Server client function}} | {{Server client function}} | ||
This function | This function restoring a removed world object, reversing the effect of [[removeWorldModel]]. | ||
You may use [[restoreAllWorldModels]] to '''restore all world models removed with this function'''. | |||
==Syntax== | ==Syntax== | ||
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===Returns=== | ===Returns=== | ||
Returns ''true'' if the world object was restored, ''false'' otherwise. | Returns ''true'' if the world object was restored, ''false'' otherwise. | ||
==Example== | ==Example== | ||
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==Changelog== | ==Changelog== | ||
{{ChangelogHeader}} | {{ChangelogHeader}} | ||
{{ChangelogItem|1.3.1-9.04636|Added | {{ChangelogItem|1.3.1-9.04636|Added iInterior argument}} | ||
==See Also== | ==See Also== | ||
===Client world functions=== | |||
{{Client_world_functions}} | {{Client_world_functions}} | ||
===Building functions=== | |||
{{Building functions}} | |||
===Object functions=== | |||
{{Object functions}} |
Latest revision as of 15:40, 7 November 2024
This function restoring a removed world object, reversing the effect of removeWorldModel.
You may use restoreAllWorldModels to restore all world models removed with this function.
Syntax
bool restoreWorldModel ( int modelID, float radius, float x, float y, float z [, int iInterior = -1 ] )
Required Arguments
- modelID: A whole integer specifying the GTASA object model ID.
- radius: A floating point number representing the radius that will be eliminated.
- x: A floating point number representing the X coordinate on the map.
- y: A floating point number representing the Y coordinate on the map.
- z: A floating point number representing the Z coordinate on the map.
- iInterior:
Returns
Returns true if the world object was restored, false otherwise.
Example
Remove every lamp post (object 1226) besides Grove Street.
removeWorldModel(1226, 4000, 0, 0, 0, -1) restoreWorldModel(1226, 50, 2489, -1665, 13, -1)
Changelog
Version | Description |
---|
1.3.1-9.04636 | Added iInterior argument |
See Also
Client world functions
- createSWATRope
- getBirdsEnabled
- getCoronaReflectionsEnabled
- getGarageBoundingBox
- getGaragePosition
- getGarageSize
- getGroundPosition
- getInteriorFurnitureEnabled
- getNearClipDistance
- getPedsLODDistance
- getRoofPosition
- getScreenFromWorldPosition
- getVehiclesLODDistance
- getWorldFromScreenPosition
- isAmbientSoundEnabled
- isLineOfSightClear
- isWorldSoundEnabled
- processLineOfSight
- resetAmbientSounds
- resetBlurLevel
- resetColorFilter
- resetCoronaReflectionsEnabled
- resetNearClipDistance
- resetPedsLODDistance
- resetVehiclesLODDistance
- resetWorldSounds
- setAmbientSoundEnabled
- setBirdsEnabled
- setColorFilter
- setCoronaReflectionsEnabled
- setInteriorFurnitureEnabled
- setInteriorSoundsEnabled
- setNearClipDistance
- setPedsLODDistance
- setVehiclesLODDistance
- setWorldSoundEnabled
- testLineAgainstWater
- areTrafficLightsLocked
- getAircraftMaxHeight
- getAircraftMaxVelocity
- getCloudsEnabled
- getFarClipDistance
- getFogDistance
- getGameSpeed
- getGravity
- getHeatHaze
- getInteriorSoundsEnabled
- getJetpackMaxHeight
- getMinuteDuration
- getMoonSize
- getOcclusionsEnabled
- getRainLevel
- getSunColor
- getSunSize
- getTime
- getTrafficLightState
- getWeather
- getWindVelocity
- getSkyGradient
- getPlayerBlurLevel
- getZoneName
- isGarageOpen
- removeWorldModel
- resetFarClipDistance
- resetFogDistance
- resetHeatHaze
- resetMoonSize
- resetRainLevel
- resetSkyGradient
- resetSunColor
- resetSunSize
- resetWindVelocity
- restoreAllWorldModels
- restoreWorldModel
- setAircraftMaxHeight
- setAircraftMaxVelocity
- setCloudsEnabled
- setFarClipDistance
- setFogDistance
- setGameSpeed
- setGarageOpen
- setGravity
- setHeatHaze
- setInteriorSoundsEnabled
- setMinuteDuration
- setMoonSize
- setOcclusionsEnabled
- setRainLevel
- setSkyGradient
- setSunColor
- setSunSize
- setTime
- setTrafficLightState
- setTrafficLightsLocked
- setWeather
- setWeatherBlended
- setWindVelocity
- setJetpackMaxHeight
- setPlayerBlurLevel
Building functions
Object functions