Template:Client ped functions: Difference between revisions
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(Added "resetPedVoice" function) |
(Add new feature note to resetPedVoice) |
||
Line 53: | Line 53: | ||
* [[removePedClothes]] | * [[removePedClothes]] | ||
* [[removePedFromVehicle]] | * [[removePedFromVehicle]] | ||
{{Added feature/item|1.6.1|1.6.0|21874| | |||
* [[resetPedVoice]] | * [[resetPedVoice]] | ||
}} | |||
* [[setAnalogControlState]] | * [[setAnalogControlState]] | ||
* [[setPedAimTarget]] | * [[setPedAimTarget]] |
Revision as of 15:53, 30 July 2023
- getPedAmmoInClip
- getPedAnalogControlState
- getPedAnimation
- getPedArmor
- getPedBonePosition
- getPedCameraRotation
- getPedClothes
- getPedContactElement
- getPedControlState
- getPedFightingStyle
- getPedMoveState
- getPedOccupiedVehicle
- getPedOccupiedVehicleSeat
- getPedOxygenLevel
- getPedSimplestTask
- getPedStat
- getPedTarget
- getPedTargetCollision
- getPedTargetEnd
- getPedTargetStart
- getPedTask
- getPedTotalAmmo
- getPedVoice
- getPedWalkingStyle
- getPedWeapon
- getPedWeaponMuzzlePosition
- getPedWeaponSlot
- getValidPedModels
- givePedWeapon
- isPedBleeding
- isPedChoking
- isPedDead
- isPedDoingGangDriveby
- isPedDoingTask
- isPedDucked
- isPedFootBloodEnabled
- isPedHeadless
- isPedInVehicle
- isPedOnFire
- isPedOnGround
- isPedReloadingWeapon
- isPedTargetingMarkerEnabled
- isPedWearingJetpack
- killPed
- removePedClothes
- removePedFromVehicle
- setAnalogControlState
- setPedAimTarget
- setPedAnalogControlState
- setPedAnimation
- setPedAnimationProgress
- setPedAnimationSpeed
- setPedArmor