SetPedOxygenLevel: Difference between revisions
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===Required Arguments=== | ===Required Arguments=== | ||
*'''thePed''': the [[ped]] whose oxygen level you want to modify. | *'''thePed''': the [[ped]] whose oxygen level you want to modify. | ||
*'''oxygen''': the amount of oxygen you want to set on the ped. Native values are from 0 to | *'''oxygen''': the amount of oxygen you want to set on the ped. Native values are from 0 to 1000 (At the maximum value of UNDERWATER_STAMINA full oxygen level is 2500. Higher values do not appear in the HUD). | ||
===Returns=== | ===Returns=== |
Revision as of 16:49, 25 November 2012
This function allows you to set the oxygen level of a ped.
Syntax
bool setPedOxygenLevel ( ped thePed, float oxygen )
Required Arguments
- thePed: the ped whose oxygen level you want to modify.
- oxygen: the amount of oxygen you want to set on the ped. Native values are from 0 to 1000 (At the maximum value of UNDERWATER_STAMINA full oxygen level is 2500. Higher values do not appear in the HUD).
Returns
Returns true if the oxygen level was changed succesfully. Returns false if an invalid ped and/or oxygen level was specified.
Example
Click to collapse [-]
ClientThis example fills the local player's oxygen.
function fillOxygen ( command ) local maxOxygen = getPedStat ( localPlayer, 225 ) * 1.502 + 1750 setPedOxygenLevel ( localPlayer, maxOxygen ) end addCommandHandler ( "filloxygen", fillOxygen )
See Also
- canPedBeKnockedOffBike
- getPedAnalogControlState
- getPedAnimation
- getPedBonePosition
- getPedCameraRotation
- getPedControlState
- getPedMoveState
- getPedOxygenLevel
- getPedSimplestTask
- getPedTargetCollision
- getPedTargetEnd
- getPedTargetStart
- getPedTask
- getPedVoice
- getPedWeaponMuzzlePosition
- givePedWeapon
- isPedBleeding
- isPedDoingTask
- isPedReloadingWeapon
- isPedTargetingMarkerEnabled
- setAnalogControlState
- setPedAimTarget
- setPedAnalogControlState
- setPedBleeding
- setPedCameraRotation
- setPedCanBeKnockedOffBike
- setPedControlState
- setPedEnterVehicle
- setPedExitVehicle
- IsPedFootBloodEnabled
- setPedFootBloodEnabled
- setPedLookAt
- setPedOxygenLevel
- setPedTargetingMarkerEnabled
- setPedVoice
- Shared
- addPedClothes
- getPedClothes
- removePedClothes
- createPed
- getPedAmmoInClip
- getPedArmor
- getPedFightingStyle
- getPedOccupiedVehicle
- getPedOccupiedVehicleSeat
- getPedStat
- getPedTarget
- getPedTotalAmmo
- getPedWalkingStyle
- getPedWeapon
- getPedWeaponSlot
- getPedContactElement
- getValidPedModels
- isPedChoking
- isPedDead
- isPedDoingGangDriveby
- isPedDucked
- isPedHeadless
- isPedInVehicle
- isPedOnFire
- isPedOnGround
- isPedWearingJetpack
- killPed
- removePedFromVehicle
- setPedAnimation
- setPedAnimationProgress
- setPedAnimationSpeed
- setPedArmor
- setPedDoingGangDriveby
- setPedFightingStyle
- setPedHeadless
- setPedOnFire
- setPedStat
- setPedWalkingStyle
- setPedWeaponSlot
- warpPedIntoVehicle