GetPedAnimationData: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
mNo edit summary
(Remove obsolete Requirements section)
 
(5 intermediate revisions by 4 users not shown)
Line 1: Line 1:
__NOTOC__
__NOTOC__
{{Client function}}
{{Client function}}
{{Needs_Checking|Still missing in 1.3, [[getPedTask]] monitors the player, but you can't get animation table --[[User:Ransom|Ransom]] 03:14, 1 September 2012 (UTC)}}
{{Disabled}}  
{{Needs Example}}
This function is used to return the animation data of a [[player]] or [[ped]] that was set using [[setPedAnimation]].
This function is used to return the animation data of a [[player]] or [[ped]] that was set using [[setPedAnimation]].


Line 29: Line 28:
This example adds a command to get the local player [[animations | animation]] data.  
This example adds a command to get the local player [[animations | animation]] data.  
<syntaxhighlight lang="lua">function animData()
<syntaxhighlight lang="lua">function animData()
    local data = getPedAnimationData(localPlayer)
     if data then
     if data then
           outputChatBox(data)
           outputChatBox(data)
Line 36: Line 36:
end
end
addCommandHandler("getAnimData",animData)
addCommandHandler("getAnimData",animData)
addCommandHandler("gAD",animData)
</syntaxhighlight>
</syntaxhighlight>
==Requirements==
{{Requirements|n/a|1.0.1|}}


==See Also==
==See Also==
{{Client ped functions}}
{{Client ped functions}}

Latest revision as of 15:32, 7 November 2024

Dialog-warning.png Function has been disabled.

This function is used to return the animation data of a player or ped that was set using setPedAnimation.

Syntax

string getPedAnimationData ( ped thePed )

Required Arguments

  • thePed: the player or ped you want to get the animation data of.

Returns

Returns 2 strings containing information about animations. These keys are present below  :

  • name: string - name of the animation
  • block_name: string - name of animation block

Example

This example adds a command to get the local player animation data.

function animData()
     local data = getPedAnimationData(localPlayer)
     if data then
          outputChatBox(data)
     else
          outputChatBox("Sorry, but you're not doing thing!")
     end
end
addCommandHandler("getAnimData",animData)

See Also