GetPedAnimationData: Difference between revisions

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{{Client function}}
{{Client function}}
{{Disabled}}
{{Needs_Checking|Still missing in 1.3, [[getPedTask]] monitors the player, but you can't get animation table --[[User:Ransom|Ransom]] 03:14, 1 September 2012 (UTC)}}
{{Needs_Checking|Still missing in 1.3, [[getPedTask]] monitors the player, but you can't get animation table --[[User:Ransom|Ransom]] 03:14, 1 September 2012 (UTC)}}
This function is used to return the animation data of a [[player]] or [[ped]] that was set using [[setPedAnimation]].
This function is used to return the animation data of a [[player]] or [[ped]] that was set using [[setPedAnimation]].

Revision as of 01:16, 1 March 2014

Dialog-warning.png Function has been disabled.


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Reason(s): Still missing in 1.3, getPedTask monitors the player, but you can't get animation table --Ransom 03:14, 1 September 2012 (UTC)

This function is used to return the animation data of a player or ped that was set using setPedAnimation.

Syntax

string getPedAnimationData ( ped thePed )

Required Arguments

  • thePed: the player or ped you want to get the animation data of.

Returns

Returns 2 strings containing information about animations. These keys are present below  :

  • name: string - name of the animation
  • block_name: string - name of animation block

Example

This example adds a command to get the local player animation data.

function animData()
     local data = getPedAnimationData(localPlayer)
     if data then
          outputChatBox(data)
     else
          outputChatBox("Sorry, but you're not doing thing!")
     end
end
addCommandHandler("getAnimData",animData)

Requirements

This template will be deleted.

See Also