GetVehicleModelDummyDefaultPosition: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
(Remove obsolete Requirements section)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{Client function}}
{{Client function}}
__NOTOC__
__NOTOC__
{{Added feature/item|3.0160|1.5.9|1.5.8|20797|This function gets the default position of the dummies contained in a [[vehicle]] model.}}
{{Added feature/item|1.5.9|1.5.8|20797|This function gets the default position of the dummies contained in a [[vehicle]] model.}}


==Syntax==
==Syntax==
Line 21: Line 21:
==Example==  
==Example==  
{{Needs Example}}
{{Needs Example}}
==Requirements==
{{Requirements|n/a|1.5.8-9.20797|}}


==See Also==
==See Also==
{{Client_vehicle_functions}}
{{Client_vehicle_functions}}

Latest revision as of 17:26, 7 November 2024

This function gets the default position of the dummies contained in a vehicle model.

Syntax

float, float, float getVehicleModelDummyDefaultPosition ( int modelId, string dummy )

OOP Syntax Help! I don't understand this!

Method: vehicle.getVehicleModelDummyDefaultPosition(...)


Required Arguments

  • modelId: The model ID which you want to apply the change to.
  • dummy: The dummy whose position you want to get.

Allowed Dummies

  • light_front_main: Primary front lights position.
  • light_rear_main: Primary rear lights position.
  • light_front_second: Secondary front lights position.
  • light_rear_second: Secondary rear lights position.
  • seat_front: Front seat position.
  • seat_rear: Rear seat position.
  • exhaust: Exhaust fumes start position.
  • engine: Engine smoke start position.
  • gas_cap: Vehicle gas cap position (shooting it will explode vehicle).
  • trailer_attach: Point at which trailers will be attached to vehicle.
  • hand_rest: Point at which the steer of a bike is held.
  • exhaust_second: Secondary exhaust position (for example in NRG-500)
  • wing_airtrail: Point from which air trail will show in airplanes, visible while in sharp turns.
  • veh_gun: Vehicle gun position (ex. Rustler).

Returns

Returns 3 floats indicating the default position X, Y and Z of the given dummy. It returns false otherwise.

Example

Accessories-text-editor.png Script Example Missing Function GetVehicleModelDummyDefaultPosition needs a script example, help out by writing one.

Before submitting check out Editing Guidelines Script Examples.


See Also