GetVehicleNitroLevel: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Client function}} | {{Client function}} | ||
{{New feature/item| | {{New feature/item|3.0131|1.3.1|4993| | ||
This function | This function gets the nitro level of the [[vehicle]]. | ||
}} | }} | ||
{{Warning|Only works if the vehicle is streamed in.}} | |||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua">float getVehicleNitroLevel ( vehicle theVehicle )</syntaxhighlight> | <syntaxhighlight lang="lua">float getVehicleNitroLevel ( vehicle theVehicle )</syntaxhighlight> | ||
===Required Arguments=== | ===Required Arguments=== | ||
*'''theVehicle''' The [[vehicle]] which you want to get a nitro level. | *'''theVehicle''' The [[vehicle]], which you want to get a nitro level. | ||
===Returns=== | ===Returns=== | ||
Returns the nitro level | Returns ''a float'' determining the nitro level (ranges from 0.0001 to 1.0) of the vehicle, ''false'' if there is no nitro in the vehicle. | ||
==Example== | ==Example== | ||
<syntaxhighlight lang="lua"> | <section name="Client" class="client" show="true"> | ||
This function displays the nitro level of the vehicle the player is entering. | |||
<syntaxhighlight lang="lua"> | |||
local fNitroLevel = getVehicleNitroLevel( source ) | function displayNitroLevel(pPlayer) | ||
if pPlayer == localPlayer then | |||
if getVehicleUpgradeOnSlot(source, 8) then -- Check if the vehicle has nitro installed | |||
local fNitroLevel = getVehicleNitroLevel(source) | |||
outputChatBox("The nitro level of this " .. getVehicleName(source) .. " is " .. fNitroLevel .. ".", 255, 180, 20, false) | |||
end | end | ||
end | end | ||
)</syntaxhighlight> | end | ||
addEventHandler("onClientVehicleEnter", root, displayNitroLevel) | |||
</syntaxhighlight> | |||
</section> | |||
==See Also== | ==See Also== | ||
{{ | {{Client_vehicle_functions}} |
Latest revision as of 17:10, 7 November 2024
This function gets the nitro level of the vehicle.
Syntax
float getVehicleNitroLevel ( vehicle theVehicle )
Required Arguments
- theVehicle The vehicle, which you want to get a nitro level.
Returns
Returns a float determining the nitro level (ranges from 0.0001 to 1.0) of the vehicle, false if there is no nitro in the vehicle.
Example
Click to collapse [-]
ClientThis function displays the nitro level of the vehicle the player is entering.
function displayNitroLevel(pPlayer) if pPlayer == localPlayer then if getVehicleUpgradeOnSlot(source, 8) then -- Check if the vehicle has nitro installed local fNitroLevel = getVehicleNitroLevel(source) outputChatBox("The nitro level of this " .. getVehicleName(source) .. " is " .. fNitroLevel .. ".", 255, 180, 20, false) end end end addEventHandler("onClientVehicleEnter", root, displayNitroLevel)
See Also
- areVehicleLightsOn
- getHeliBladeCollisionsEnabled
- getHelicopterRotorSpeed
- getVehicleAdjustableProperty
- getVehicleComponentPosition
- getVehicleComponentRotation
- getVehicleComponents
- getVehicleComponentScale
- getVehicleComponentVisible
- getVehicleCurrentGear
- getVehicleDummyPosition
- getVehicleGravity
- getVehicleLandingGearDown
- getVehicleModelDummyDefaultPosition
- getVehicleModelDummyPosition
- getVehicleModelExhaustFumesPosition
- getVehicleModelWheelSize
- getVehicleNitroCount
- getVehicleNitroLevel
- getVehicleWheelFrictionState
- getVehicleWheelScale
- isTrainChainEngine
- isVehicleNitroActivated
- isVehicleNitroRecharging
- isVehicleOnGround
- isVehicleWheelOnGround
- isVehicleWindowOpen
- resetVehicleComponentPosition
- resetVehicleComponentRotation
- resetVehicleComponentScale
- resetVehicleDummyPositions
- setHeliBladeCollisionsEnabled
- setHelicopterRotorSpeed
- setVehicleAdjustableProperty
- setVehicleComponentPosition
- setVehicleComponentRotation
- setVehicleComponentScale
- setVehicleComponentVisible
- setVehicleDummyPosition
- setVehicleGravity
- setVehicleLandingGearDown
- setVehicleModelDummyPosition
- setVehicleModelExhaustFumesPosition
- setVehicleModelWheelSize
- setVehicleNitroActivated
- setVehicleNitroCount
- setVehicleNitroLevel
- setVehicleWheelScale
- setVehicleWheelStates
- setVehicleWindowOpen
- Shared
- addVehicleUpgrade
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
- getTrainTrack
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleController
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleEngineState
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelFromName
- getVehicleName
- getVehicleNameFromModel
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleSirenParams
- getVehicleSirens
- getVehicleSirensOn
- getVehicleTowedByVehicle
- getVehicleTowingVehicle
- getVehicleTurretPosition
- getVehicleType
- getVehicleUpgradeOnSlot
- getVehicleUpgradeSlotName
- getVehicleUpgrades
- getVehicleVariant
- getVehicleWheelStates
- isTrainDerailable
- isTrainDerailed
- isVehicleBlown
- isVehicleDamageProof
- isVehicleFuelTankExplodable
- isVehicleLocked
- isVehicleOnGround
- isVehicleTaxiLightOn
- removeVehicleUpgrade
- setTrainDerailable
- setTrainDerailed
- setTrainDirection
- setTrainPosition
- setTrainSpeed
- setTrainTrack
- setVehicleColor
- setVehicleDamageProof
- setVehicleDoorOpenRatio
- setVehicleDoorState
- setVehicleDoorsUndamageable
- setVehicleEngineState
- setVehicleFuelTankExplodable
- setVehicleHandling
- setVehicleHeadLightColor
- setVehicleLandingGearDown
- setVehicleLightState
- setVehicleLocked
- setVehicleOverrideLights
- setVehiclePaintjob
- setVehiclePanelState
- setVehiclePlateText
- setVehicleSirens
- setVehicleSirensOn
- setVehicleTaxiLightOn
- setVehicleTurretPosition
- setVehicleVariant
- setVehicleWheelStates