ResetPedVoice: Difference between revisions

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(Add new feature note.)
m (Added issue #3129)
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setTimer(resetPedVoice, 5000, 1, localPlayer)
setTimer(resetPedVoice, 5000, 1, localPlayer)
end)</syntaxhighlight>
end)</syntaxhighlight>
== Issues ==
{{Issues|
{{Issue|3129|Ped voice remains unchanged}}
}}


==See Also==
==See Also==
{{Client ped functions}}
{{Client ped functions}}

Revision as of 17:24, 21 October 2023

BETA: NEW FEATURE (BUILD: 1.6.0 r21874)
Resets the voice of a ped to a default one.
[[{{{image}}}|link=|]] Note: A ped voice is one of the GTA built in voice character types. Not to be confused with a player voice.

Syntax

bool resetPedVoice ( ped thePed )

OOP Syntax Help! I don't understand this!

Method: ped:resetVoice(...)


Required Arguments

  • thePed: the ped whose voice to reset.

Returns

Returns true when the voice was successfully reset, false otherwise.

Example

addEventHandler("onClientResourceStart", resourceRoot, function()
	setPedVoice(localPlayer, "PED_TYPE_GANG", "VOICE_GNG_MACCER")
	setTimer(resetPedVoice, 5000, 1, localPlayer)
end)

Issues

Issue ID Description
#3129 Ped voice remains unchanged


See Also