SetPedCameraRotation

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This function sets the camera rotation of a ped.

Syntax

bool setPedCameraRotation ( ped thePed, float cameraRotation )

Required Arguments

  • thePed: The ped whose camera rotation is to be changed
  • cameraRotation: The new direction that the ped will walk if you set their forwards control state

Returns

Returns true if the camera rotation was changed, false otherwise.

Example

The next code snippet adds a command called /rotatecam, which rotates the camera of the player who uses it.

function rotateLocalPlayerCamera()
    setPedCameraRotation(localPlayer, getPedCameraRotation(localPlayer) + 45)
    outputChatBox("Your camera was rotated 45 degrees counter clockwise.", 0, 255, 0)
end
addCommandHandler("rotatecam", rotateLocalPlayerCamera)

See Also