SetPedFootBloodEnabled

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Revision as of 11:41, 31 August 2021 by StrixG (talk | contribs)
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This function makes a ped's footprints bloody.

Syntax

bool setPedFootBloodEnabled (element thePlayer, bool enabled)

Required Arguments

  • thePlayer: the ped to give bloody footprints to.
  • enabled: boolean specifying whether or not to have bloody feet.

Returns

Returns true if changing the ped's bloody feet status worked.

Example

This example gives the player bloody feet forever.

Click to collapse [-]
Client
setPedFootBloodEnabled(localPlayer, true)

See Also