SetVehicleDummyPosition: Difference between revisions
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{{Client function}} | {{Client function}} | ||
__NOTOC__ | __NOTOC__ | ||
{{ | {{Added feature/item|1.5.9|1.5.8|20797|This function sets the position of the dummy for the given [[vehicle]].}} | ||
This function sets the position of the dummy for the given vehicle.}} | |||
==Syntax== | ==Syntax== | ||
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===Required Arguments=== | ===Required Arguments=== | ||
*'''theVehicle:''' The [[vehicle]] you want to set the dummy position for | *'''theVehicle:''' The [[vehicle]] you want to set the dummy position for. | ||
*'''dummy:''' The dummy whose position you want to set | *'''dummy:''' The dummy whose position you want to set. | ||
*'''x''', '''y''', '''z''' The new dummy position | *'''x''', '''y''', '''z''' The new dummy position. | ||
==Allowed | ===Allowed Dummies=== | ||
{{VehicleDummies}} | {{VehicleDummies}} | ||
===Returns=== | ===Returns=== | ||
Returns ''true'' | Returns ''true'' if the dummy position has been successfully set, ''false'' otherwise. | ||
==Example== | ==Example== | ||
{{Needs Example}} | {{Needs Example}} | ||
==See Also== | ==See Also== | ||
{{Client vehicle functions}} | {{Client vehicle functions}} |
Latest revision as of 17:26, 7 November 2024
This function sets the position of the dummy for the given vehicle.
Syntax
bool setVehicleDummyPosition ( vehicle theVehicle, string dummy, float x, float y, float z )
OOP Syntax Help! I don't understand this!
- Method: vehicle:setDummyPosition(...)
- Counterpart: getVehicleDummyPosition
Required Arguments
- theVehicle: The vehicle you want to set the dummy position for.
- dummy: The dummy whose position you want to set.
- x, y, z The new dummy position.
Allowed Dummies
- light_front_main: Primary front lights position.
- light_rear_main: Primary rear lights position.
- light_front_second: Secondary front lights position.
- light_rear_second: Secondary rear lights position.
- seat_front: Front seat position.
- seat_rear: Rear seat position.
- exhaust: Exhaust fumes start position.
- engine: Engine smoke start position.
- gas_cap: Vehicle gas cap position (shooting it will explode vehicle).
- trailer_attach: Point at which trailers will be attached to vehicle.
- hand_rest: Point at which the steer of a bike is held.
- exhaust_second: Secondary exhaust position (for example in NRG-500)
- wing_airtrail: Point from which air trail will show in airplanes, visible while in sharp turns.
- veh_gun: Vehicle gun position (ex. Rustler).
Returns
Returns true if the dummy position has been successfully set, false otherwise.
Example
Script Example Missing Function SetVehicleDummyPosition needs a script example, help out by writing one. | |
Before submitting check out Editing Guidelines Script Examples. |
See Also
- areVehicleLightsOn
- getHeliBladeCollisionsEnabled
- getHelicopterRotorSpeed
- getVehicleAdjustableProperty
- getVehicleComponentPosition
- getVehicleComponentRotation
- getVehicleComponents
- getVehicleComponentScale
- getVehicleComponentVisible
- getVehicleCurrentGear
- getVehicleDummyPosition
- getVehicleGravity
- getVehicleLandingGearDown
- getVehicleModelDummyDefaultPosition
- getVehicleModelDummyPosition
- getVehicleModelExhaustFumesPosition
- getVehicleModelWheelSize
- getVehicleNitroCount
- getVehicleNitroLevel
- getVehicleWheelFrictionState
- getVehicleWheelScale
- isTrainChainEngine
- isVehicleNitroActivated
- isVehicleNitroRecharging
- isVehicleOnGround
- isVehicleWheelOnGround
- isVehicleWindowOpen
- resetVehicleComponentPosition
- resetVehicleComponentRotation
- resetVehicleComponentScale
- resetVehicleDummyPositions
- setHeliBladeCollisionsEnabled
- setHelicopterRotorSpeed
- setVehicleAdjustableProperty
- setVehicleComponentPosition
- setVehicleComponentRotation
- setVehicleComponentScale
- setVehicleComponentVisible
- setVehicleDummyPosition
- setVehicleGravity
- setVehicleLandingGearDown
- setVehicleModelDummyPosition
- setVehicleModelExhaustFumesPosition
- setVehicleModelWheelSize
- setVehicleNitroActivated
- setVehicleNitroCount
- setVehicleNitroLevel
- setVehicleWheelScale
- setVehicleWheelStates
- setVehicleWindowOpen
- Shared
- addVehicleUpgrade
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
- getTrainTrack
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleController
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleEngineState
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelFromName
- getVehicleName
- getVehicleNameFromModel
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleSirenParams
- getVehicleSirens
- getVehicleSirensOn
- getVehicleTowedByVehicle
- getVehicleTowingVehicle
- getVehicleTurretPosition
- getVehicleType
- getVehicleUpgradeOnSlot
- getVehicleUpgradeSlotName
- getVehicleUpgrades
- getVehicleVariant
- getVehicleWheelStates
- isTrainDerailable
- isTrainDerailed
- isVehicleBlown
- isVehicleDamageProof
- isVehicleFuelTankExplodable
- isVehicleLocked
- isVehicleOnGround
- isVehicleTaxiLightOn
- removeVehicleUpgrade
- setTrainDerailable
- setTrainDerailed
- setTrainDirection
- setTrainPosition
- setTrainSpeed
- setTrainTrack
- setVehicleColor
- setVehicleDamageProof
- setVehicleDoorOpenRatio
- setVehicleDoorState
- setVehicleDoorsUndamageable
- setVehicleEngineState
- setVehicleFuelTankExplodable
- setVehicleHandling
- setVehicleHeadLightColor
- setVehicleLandingGearDown
- setVehicleLightState
- setVehicleLocked
- setVehicleOverrideLights
- setVehiclePaintjob
- setVehiclePanelState
- setVehiclePlateText
- setVehicleSirens
- setVehicleSirensOn
- setVehicleTaxiLightOn
- setVehicleTurretPosition
- setVehicleVariant
- setVehicleWheelStates