SetVehicleNitroLevel: Difference between revisions
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(Created page with "__NOTOC__ {{Client function}} {{New feature/item|4.0140|1.3.1|4993| This function set the nitro level to the vehicle. }} ==Syntax== <syntaxhighlight lang="lua">bool setVehicleNitroLevel ...") |
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__NOTOC__ | __NOTOC__ | ||
{{Client function}} | {{Client function}} | ||
{{New feature/item| | {{New feature/item|3.0131|1.3.1|4993| | ||
This function | This function sets the nitro level of the [[vehicle]]. | ||
}} | }} | ||
{{Warning|Only works if the vehicle is streamed in.}} | |||
==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua">bool setVehicleNitroLevel ( vehicle theVehicle, float level )</syntaxhighlight> | <syntaxhighlight lang="lua">bool setVehicleNitroLevel ( vehicle theVehicle, float level )</syntaxhighlight> | ||
===Required Arguments=== | ===Required Arguments=== | ||
*'''theVehicle''' The [[vehicle]] which you want to set. | *'''theVehicle''' The [[vehicle]], which you want to set. | ||
*'''level''' Nitro level you want to set | *'''level''' Nitro level you want to set (ranges from 0.0001 to 1.0). | ||
===Returns=== | ===Returns=== | ||
Line 16: | Line 16: | ||
==Example== | ==Example== | ||
<syntaxhighlight lang="lua"> | <section name="Client" class="client" show="true"> | ||
This function installs nitrous to the vehicle and sets the level of it to 0.1 when a player enters the vehicle. | |||
<syntaxhighlight lang="lua"> | |||
function changeNitroLevel(pPlayer) | |||
if pPlayer == localPlayer then | |||
if not getVehicleUpgradeOnSlot(source, 8) then -- Check if the vehicle has nitro in it or not | |||
addVehicleUpgrade(source, 1010) -- Install nitrous | |||
end | end | ||
setVehicleNitroLevel(source, 0.1) -- Set a nitro level of 0.1 to the vehicle | |||
end | end | ||
)</syntaxhighlight> | end | ||
addEventHandler("onClientVehicleEnter", root, changeNitroLevel) | |||
</syntaxhighlight> | |||
</section> | |||
==See Also== | ==See Also== | ||
{{ | {{Client_vehicle_functions}} |
Latest revision as of 17:10, 7 November 2024
This function sets the nitro level of the vehicle.
Syntax
bool setVehicleNitroLevel ( vehicle theVehicle, float level )
Required Arguments
- theVehicle The vehicle, which you want to set.
- level Nitro level you want to set (ranges from 0.0001 to 1.0).
Returns
Returns true if the nitro level was set successfully to the vehicle, false otherwise.
Example
Click to collapse [-]
ClientThis function installs nitrous to the vehicle and sets the level of it to 0.1 when a player enters the vehicle.
function changeNitroLevel(pPlayer) if pPlayer == localPlayer then if not getVehicleUpgradeOnSlot(source, 8) then -- Check if the vehicle has nitro in it or not addVehicleUpgrade(source, 1010) -- Install nitrous end setVehicleNitroLevel(source, 0.1) -- Set a nitro level of 0.1 to the vehicle end end addEventHandler("onClientVehicleEnter", root, changeNitroLevel)
See Also
- areVehicleLightsOn
- getHeliBladeCollisionsEnabled
- getHelicopterRotorSpeed
- getVehicleAdjustableProperty
- getVehicleComponentPosition
- getVehicleComponentRotation
- getVehicleComponents
- getVehicleComponentScale
- getVehicleComponentVisible
- getVehicleCurrentGear
- getVehicleDummyPosition
- getVehicleGravity
- getVehicleLandingGearDown
- getVehicleModelDummyDefaultPosition
- getVehicleModelDummyPosition
- getVehicleModelExhaustFumesPosition
- getVehicleModelWheelSize
- getVehicleNitroCount
- getVehicleNitroLevel
- getVehicleWheelFrictionState
- getVehicleWheelScale
- isTrainChainEngine
- isVehicleNitroActivated
- isVehicleNitroRecharging
- isVehicleOnGround
- isVehicleWheelOnGround
- isVehicleWindowOpen
- resetVehicleComponentPosition
- resetVehicleComponentRotation
- resetVehicleComponentScale
- resetVehicleDummyPositions
- setHeliBladeCollisionsEnabled
- setHelicopterRotorSpeed
- setVehicleAdjustableProperty
- setVehicleComponentPosition
- setVehicleComponentRotation
- setVehicleComponentScale
- setVehicleComponentVisible
- setVehicleDummyPosition
- setVehicleGravity
- setVehicleLandingGearDown
- setVehicleModelDummyPosition
- setVehicleModelExhaustFumesPosition
- setVehicleModelWheelSize
- setVehicleNitroActivated
- setVehicleNitroCount
- setVehicleNitroLevel
- setVehicleWheelScale
- setVehicleWheelStates
- setVehicleWindowOpen
- Shared
- addVehicleUpgrade
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
- getTrainTrack
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleController
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleEngineState
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelFromName
- getVehicleName
- getVehicleNameFromModel
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleSirenParams
- getVehicleSirens
- getVehicleSirensOn
- getVehicleTowedByVehicle
- getVehicleTowingVehicle
- getVehicleTurretPosition
- getVehicleType
- getVehicleUpgradeOnSlot
- getVehicleUpgradeSlotName
- getVehicleUpgrades
- getVehicleVariant
- getVehicleWheelStates
- isTrainDerailable
- isTrainDerailed
- isVehicleBlown
- isVehicleDamageProof
- isVehicleFuelTankExplodable
- isVehicleLocked
- isVehicleOnGround
- isVehicleTaxiLightOn
- removeVehicleUpgrade
- setTrainDerailable
- setTrainDerailed
- setTrainDirection
- setTrainPosition
- setTrainSpeed
- setTrainTrack
- setVehicleColor
- setVehicleDamageProof
- setVehicleDoorOpenRatio
- setVehicleDoorState
- setVehicleDoorsUndamageable
- setVehicleEngineState
- setVehicleFuelTankExplodable
- setVehicleHandling
- setVehicleHeadLightColor
- setVehicleLandingGearDown
- setVehicleLightState
- setVehicleLocked
- setVehicleOverrideLights
- setVehiclePaintjob
- setVehiclePanelState
- setVehiclePlateText
- setVehicleSirens
- setVehicleSirensOn
- setVehicleTaxiLightOn
- setVehicleTurretPosition
- setVehicleVariant
- setVehicleWheelStates