SetVehicleNitroLevel: Difference between revisions

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'''Note:''' This function return ''false'' if nitro is not exists. So you need add nitro via function [[addVehicleUpgrade]].
{{Warning|Function is not working correctly. -[[User:Ccw|Ccw]]}}
{{Warning|Function not working correctly}}  
==Syntax==  
==Syntax==  
<syntaxhighlight lang="lua">bool setVehicleNitroLevel ( vehicle theVehicle, float level )</syntaxhighlight>  
<syntaxhighlight lang="lua">bool setVehicleNitroLevel ( vehicle theVehicle, float level )</syntaxhighlight>  


===Required Arguments===  
===Required Arguments===  
*'''theVehicle''' The [[vehicle]] which you want to set.
*'''theVehicle''' The [[vehicle]], which you want to set.
*'''level''' Nitro level you want to set [0.0001-1.0].
*'''level''' Nitro level you want to set (ranges from 0.0001 to 1.0).


===Returns===
===Returns===
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==Example==
==Example==
<syntaxhighlight lang="lua">addEventHandler( 'onClientVehicleEnter', root,
<section name="Client" class="client" show="true">
function( pPlayer )
This function installs nitrous to the vehicle and sets the level of it to 0.1 when a player enters the vehicle.
if pPlayer == localPlayer then
<syntaxhighlight lang="lua">
if not getVehicleUpgradeOnSlot( source, 8 ) then -- Nitro doesn't installed?
function changeNitroLevel(pPlayer)
addVehicleUpgrade( source, 1010 ) -- Install a nitro.
if pPlayer == localPlayer then
setVehicleNitroLevel( source, 0.1 ) -- Set up an 0.1 level for nitro.
if not getVehicleUpgradeOnSlot(source, 8) then -- Check if the vehicle has nitro in it or not
end
addVehicleUpgrade(source, 1010) -- Install nitrous
end
end
setVehicleNitroLevel(source, 0.1) -- Set a nitro level of 0.1 to the vehicle
end
end
)</syntaxhighlight>
end
addEventHandler("onClientVehicleEnter", root, changeNitroLevel)
</syntaxhighlight>
</section>


==Requirements==
==Requirements==

Revision as of 11:59, 14 March 2013

ADDED/UPDATED IN VERSION 1.3.1 r4993:

This function set the nitro level to the vehicle.

[[|link=|]] Warning: Function is not working correctly. -Ccw

Syntax

bool setVehicleNitroLevel ( vehicle theVehicle, float level )

Required Arguments

  • theVehicle The vehicle, which you want to set.
  • level Nitro level you want to set (ranges from 0.0001 to 1.0).

Returns

Returns true if the nitro level was set successfully to the vehicle, false otherwise.

Example

Click to collapse [-]
Client

This function installs nitrous to the vehicle and sets the level of it to 0.1 when a player enters the vehicle.

function changeNitroLevel(pPlayer)
	if pPlayer == localPlayer then
		if not getVehicleUpgradeOnSlot(source, 8) then -- Check if the vehicle has nitro in it or not
			addVehicleUpgrade(source, 1010) -- Install nitrous
		end
		setVehicleNitroLevel(source, 0.1) -- Set a nitro level of 0.1 to the vehicle
	end
end
addEventHandler("onClientVehicleEnter", root, changeNitroLevel)

Requirements

This template will be deleted.

See Also