SetVehicleWindowOpen: Difference between revisions
Jump to navigation
Jump to search
(Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0160|1.6|7405|This function sets the vehicle window state.}} == Syntax == <syntaxhighlight lang="lua"> bool setVehicleWindowOpen ( vehicle...") |
m (→Example) |
||
Line 42: | Line 42: | ||
outputChatBox( "Window switched!" ) | outputChatBox( "Window switched!" ) | ||
else | else | ||
outputChatBox( "You don't have window! ") | outputChatBox( "You don't have window!") | ||
end | end | ||
else | else |
Revision as of 10:54, 10 August 2015
This function sets the vehicle window state.
Syntax
bool setVehicleWindowOpen ( vehicle theVehicle, int window, bool open )
Required arguments
- theVehicle: The vehicle that you wish to change the window state.
- window: An integer representing window.
- 0: motorbike shield
- 1: rear window
- 2: right front window
- 3: right back window
- 4: left front (driver) window
- 5: left back window
- 6: windshield
- open: Boolean which represent window open state.
Returns
- True if vehicle is unstreamed and window ID is between valid values or when is streamed and has specified window.
- False if vehicle is streamed and don't have specified window or window ID is not between valid values.
Example
Command which allow player to open window which near sits.
local seatWindows = { [0] = 4, [1] = 2, [2] = 5, [3] = 3 } addCommandHandler("window", function() local veh = getPedOccupiedVehicle( localPlayer ) if veh then local seat = getPedOccupiedVehicleSeat( localPlayer ) if seatWindows[seat] and setVehicleWindowOpen( veh, seatWindows[seat], not isVehicleWindowOpen( veh, seatWindows[seat] ) ) then outputChatBox( "Window switched!" ) else outputChatBox( "You don't have window!") end else outputChatBox( "You must be in vehicle!" ) end end )
See also
- areVehicleLightsOn
- getHeliBladeCollisionsEnabled
- getHelicopterRotorSpeed
- getVehicleAdjustableProperty
- getVehicleComponentPosition
- getVehicleComponentRotation
- getVehicleComponents
- getVehicleComponentScale
- getVehicleComponentVisible
- getVehicleCurrentGear
- getVehicleDummyPosition
- getVehicleGravity
- getVehicleLandingGearDown
- getVehicleModelDummyDefaultPosition
- getVehicleModelDummyPosition
- getVehicleModelExhaustFumesPosition
- getVehicleModelWheelSize
- getVehicleNitroCount
- getVehicleNitroLevel
- getVehicleWheelFrictionState
- getVehicleWheelScale
- isTrainChainEngine
- isVehicleNitroActivated
- isVehicleNitroRecharging
- isVehicleOnGround
- isVehicleWheelOnGround
- isVehicleWindowOpen
- resetVehicleComponentPosition
- resetVehicleComponentRotation
- resetVehicleComponentScale
- resetVehicleDummyPositions
- setHeliBladeCollisionsEnabled
- setHelicopterRotorSpeed
- setVehicleAdjustableProperty
- setVehicleComponentPosition
- setVehicleComponentRotation
- setVehicleComponentScale
- setVehicleComponentVisible
- setVehicleDummyPosition
- setVehicleGravity
- setVehicleLandingGearDown
- setVehicleModelDummyPosition
- setVehicleModelExhaustFumesPosition
- setVehicleModelWheelSize
- setVehicleNitroActivated
- setVehicleNitroCount
- setVehicleNitroLevel
- setVehicleWheelScale
- setVehicleWheelStates
- setVehicleWindowOpen
- Shared
- addVehicleUpgrade
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
- getTrainTrack
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleController
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleEngineState
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelFromName
- getVehicleName
- getVehicleNameFromModel
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleSirenParams
- getVehicleSirens
- getVehicleSirensOn
- getVehicleTowedByVehicle
- getVehicleTowingVehicle
- getVehicleTurretPosition
- getVehicleType
- getVehicleUpgradeOnSlot
- getVehicleUpgradeSlotName
- getVehicleUpgrades
- getVehicleVariant
- getVehicleWheelStates
- isTrainDerailable
- isTrainDerailed
- isVehicleBlown
- isVehicleDamageProof
- isVehicleFuelTankExplodable
- isVehicleLocked
- isVehicleOnGround
- isVehicleTaxiLightOn
- removeVehicleUpgrade
- setTrainDerailable
- setTrainDerailed
- setTrainDirection
- setTrainPosition
- setTrainSpeed
- setTrainTrack
- setVehicleColor
- setVehicleDamageProof
- setVehicleDoorOpenRatio
- setVehicleDoorState
- setVehicleDoorsUndamageable
- setVehicleEngineState
- setVehicleFuelTankExplodable
- setVehicleHandling
- setVehicleHeadLightColor
- setVehicleLandingGearDown
- setVehicleLightState
- setVehicleLocked
- setVehicleOverrideLights
- setVehiclePaintjob
- setVehiclePanelState
- setVehiclePlateText
- setVehicleSirens
- setVehicleSirensOn
- setVehicleTaxiLightOn
- setVehicleTurretPosition
- setVehicleVariant
- setVehicleWheelStates