SetHelicopterRotorSpeed: Difference between revisions

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(New page: __NOTOC__ {{Client function}} Sets the rotor speed of a helicopter. ==Syntax== <syntaxhighlight lang="lua"> bool setHelicopterRotorSpeed ( vehicle heli, float speed ) </syntaxhighlight> ===Required Arguments=== *''...)
 
(Added OOP syntax)
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bool setHelicopterRotorSpeed ( vehicle heli, float speed )
bool setHelicopterRotorSpeed ( vehicle heli, float speed )
</syntaxhighlight>
</syntaxhighlight>
{{OOP||[[vehicle]]:setHelicopterRotorSpeed|helicopterRotorSpeed|getHelicopterRotorSpeed}}


===Required Arguments===
===Required Arguments===

Revision as of 11:39, 31 December 2014

Sets the rotor speed of a helicopter.

Syntax

bool setHelicopterRotorSpeed ( vehicle heli, float speed )

OOP Syntax Help! I don't understand this!

Method: vehicle:setHelicopterRotorSpeed(...)
Variable: .helicopterRotorSpeed
Counterpart: getHelicopterRotorSpeed


Required Arguments

  • heli: the helicopter to adjust the rotor of.
  • speed: the new rotor speed. Usual values are 0 if the helicopter stands still, or 0.2 if the rotor is fully spun up. Higher values than normal will not affect the helicopter's handling. Negative values are allowed and will make the rotor spin in the opposite direction (pushing the helicopter down).

Returns

Returns true if successful, false otherwise.

See Also