CanPedBeKnockedOffBike: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
(Example added from setPedCanBeKnockedOffBike.) |
||
Line 15: | Line 15: | ||
==Example== | ==Example== | ||
This example adds a console command with which the local player can toggle if he can fall off bikes. | |||
<syntaxhighlight lang="lua"> | |||
function changeCanBeKnockedOff ( command ) | |||
-- The player should enter /knock | |||
if canPedBeKnockedOffBike ( getLocalPlayer() ) then | |||
setPedCanBeKnockedOffBike ( getLocalPlayer(), false ) | |||
outputChatBox ( "Now you can't be knocked off your bike." ) | |||
else | |||
setPedCanBeKnockedOffBike ( getLocalPlayer(), true ) | |||
outputChatBox ( "Now you can be knocked off your bike." ) | |||
end | |||
end | |||
addCommandHandler ( "knock", changeCanBeKnockedOff ) | |||
</syntaxhighlight> | |||
==See Also== | ==See Also== | ||
{{Client_ped_functions}} | {{Client_ped_functions}} |
Revision as of 18:31, 26 July 2010
This function checks if the given ped can fall off bikes.
Syntax
bool canPedBeKnockedOffBike ( ped thePed )
Required Arguments
- thePed: the ped you want to check.
Returns
Returns true if the ped can be knocked off bikes, false if he cannot or an invalid element was passed.
Example
This example adds a console command with which the local player can toggle if he can fall off bikes.
function changeCanBeKnockedOff ( command ) -- The player should enter /knock if canPedBeKnockedOffBike ( getLocalPlayer() ) then setPedCanBeKnockedOffBike ( getLocalPlayer(), false ) outputChatBox ( "Now you can't be knocked off your bike." ) else setPedCanBeKnockedOffBike ( getLocalPlayer(), true ) outputChatBox ( "Now you can be knocked off your bike." ) end end addCommandHandler ( "knock", changeCanBeKnockedOff )
See Also
- canPedBeKnockedOffBike
- getPedAnalogControlState
- getPedAnimation
- getPedBonePosition
- getPedCameraRotation
- getPedControlState
- getPedMoveState
- getPedOxygenLevel
- getPedSimplestTask
- getPedTargetCollision
- getPedTargetEnd
- getPedTargetStart
- getPedTask
- getPedVoice
- getPedWeaponMuzzlePosition
- givePedWeapon
- isPedBleeding
- isPedDoingTask
- isPedReloadingWeapon
- isPedTargetingMarkerEnabled
- setAnalogControlState
- setPedAimTarget
- setPedAnalogControlState
- setPedBleeding
- setPedCameraRotation
- setPedCanBeKnockedOffBike
- setPedControlState
- setPedEnterVehicle
- setPedExitVehicle
- IsPedFootBloodEnabled
- setPedFootBloodEnabled
- setPedLookAt
- setPedOxygenLevel
- setPedTargetingMarkerEnabled
- setPedVoice
- Shared
- addPedClothes
- getPedClothes
- removePedClothes
- createPed
- getPedAmmoInClip
- getPedArmor
- getPedFightingStyle
- getPedOccupiedVehicle
- getPedOccupiedVehicleSeat
- getPedStat
- getPedTarget
- getPedTotalAmmo
- getPedWalkingStyle
- getPedWeapon
- getPedWeaponSlot
- getPedContactElement
- getValidPedModels
- isPedChoking
- isPedDead
- isPedDoingGangDriveby
- isPedDucked
- isPedHeadless
- isPedInVehicle
- isPedOnFire
- isPedOnGround
- isPedWearingJetpack
- killPed
- removePedFromVehicle
- setPedAnimation
- setPedAnimationProgress
- setPedAnimationSpeed
- setPedArmor
- setPedDoingGangDriveby
- setPedFightingStyle
- setPedHeadless
- setPedOnFire
- setPedStat
- setPedWalkingStyle
- setPedWeaponSlot
- warpPedIntoVehicle