Category:Server Events: Difference between revisions
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[[Category: | Articles in this category are related to server [[Event_system|events]]. | ||
[[Category:MTA_API]] |
Latest revision as of 15:30, 26 September 2014
Articles in this category are related to server events.
Pages in category "Server Events"
The following 109 pages are in this category, out of 109 total.
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- OnAccountCreate
- OnAccountDataChange
- OnAccountRemove
- OnBan
- OnChatMessage
- OnClientChangeNick
- OnClientLogout
- OnColShapeHit
- OnColShapeLeave
- OnConsole
- OnDebugMessage
- OnElementClicked
- OnElementColShapeHit
- OnElementColShapeLeave
- OnElementDataChange
- OnElementDestroy
- OnElementDimensionChange
- OnElementInteriorChange
- OnElementModelChange
- OnElementStartSync
- OnElementStopSync
- OnExplosion
- OnMarkerHit
- OnMarkerLeave
- OnPedDamage
- OnPedVehicleEnter
- OnPedVehicleExit
- OnPedWasted
- OnPedWeaponSwitch
- OnPickupHit
- OnPickupLeave
- OnPickupSpawn
- OnPickupUse
- OnPlayerACInfo
- OnPlayerBan
- OnPlayerChangeNick
- OnPlayerChangesWorldSpecialProperty
- OnPlayerChat
- OnPlayerClick
- OnPlayerCommand
- OnPlayerConnect
- OnPlayerContact
- OnPlayerDamage
- OnPlayerDetonateSatchels
- OnPlayerDiscordJoin
- OnPlayerJoin
- OnPlayerLogin
- OnPlayerLogout
- OnPlayerMarkerHit
- OnPlayerMarkerLeave
- OnPlayerModInfo
- OnPlayerMute
- OnPlayerNetworkStatus
- OnPlayerPickupHit
- OnPlayerPickupLeave
- OnPlayerPickupUse
- OnPlayerPrivateMessage
- OnPlayerProjectileCreation
- OnPlayerQuit
- OnPlayerResourceStart
- OnPlayerScreenShot
- OnPlayerSpawn
- OnPlayerStealthKill
- OnPlayerTarget
- OnPlayerTeamChange
- OnPlayerTriggerEventThreshold
- OnPlayerTriggerInvalidEvent
- OnPlayerUnmute
- OnPlayerVehicleEnter
- OnPlayerVehicleExit
- OnPlayerVoiceStart
- OnPlayerVoiceStop
- OnPlayerWasted
- OnPlayerWeaponFire
- OnPlayerWeaponSwitch
- OnResourceLoadStateChange
- OnResourcePreStart
- OnResourceStart
- OnResourceStateChange
- OnResourceStop
- OnSettingChange
- OnTrailerAttach
- OnTrailerDetach
- OnUnban
- OnVehicleDamage
- OnVehicleEnter
- OnVehicleExit
- OnVehicleExplode
- OnVehicleRespawn
- OnVehicleStartEnter
- OnVehicleStartExit
- OnWeaponFire