GetElementBoneQuaternion
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Syntax
int, int, int, int getElementBoneQuaternion(element ped, int bone)
Required Arguments
- ped: The element (ped or player) from which the bone's rotation will be retrieved.
- bone: The ID of the bone to retrieve the quaternion of.
- The bone ID corresponds to specific body parts like arms, legs, spine, head, etc.
- The full list of bones is available in the Bone IDs reference.
Returns
Returns four float values:
- x: The quaternion's coefficient of the 𝑖 component, representing rotation around the x-axis.
- y: The quaternion's coefficient of the 𝑗 component, representing rotation around the y-axis.
- z: The quaternion's coefficient of the 𝑘 component, representing rotation around the z-axis.
- w: The real part of the quaternion, which is linked to the angle of rotation.
Requirements
This template will be deleted.
Example
Click to collapse [-]
ClientThis example retrieves the rotation of the player's head in quaternion.
The retrieved values can be used for calculations.
local playerBone = 1 local playerBoneX, playerBoneY, playerBoneZ, playerBoneW addEventHandler("onClientResourceStart", resourceRoot, function() playerBoneX, playerBoneY, playerBoneZ, playerBoneW = getElementBoneQuaternion(localPlayer, playerBone) end )
See Also
- getElementBoneMatrix
- getElementBonePosition
- getElementBoneRotation
- getElementBoundingBox
- getElementDistanceFromCentreOfMassToBaseOfModel
- getElementLighting
- getElementRadius
- isElementCollidableWith
- isElementLocal
- isElementOnScreen
- isElementStreamable
- isElementStreamedIn
- isElementSyncer
- isElementWaitingForGroundToLoad
- setElementBoneMatrix
- setElementBonePosition
- setElementBoneRotation
- setElementCollidableWith
- setElementStreamable
- updateElementRpHAnim
- Shared
- attachElements
- createElement
- destroyElement
- detachElements
- getAttachedElements
- getElementAlpha
- getElementAttachedOffsets
- getElementAttachedTo
- getElementByIndex
- getElementByID
- getElementChild
- getElementChildren
- getElementChildrenCount
- getElementCollisionsEnabled
- getElementColShape
- getElementData
- getAllElementData
- hasElementData
- getElementDimension
- getElementHealth
- getElementID
- getElementInterior
- getElementMatrix
- getElementModel
- getElementParent
- getElementPosition
- getElementRotation
- getElementsByType
- getElementsWithinColShape
- getElementsWithinRange
- getElementType
- getElementVelocity
- getLowLODElement
- getRootElement
- isElement
- isElementAttached
- isElementCallPropagationEnabled
- isElementDoubleSided
- isElementFrozen
- isElementInWater
- isElementLowLOD
- isElementWithinColShape
- isElementWithinMarker
- setElementAlpha
- setElementAngularVelocity
- getElementAngularVelocity
- setElementAttachedOffsets
- setElementCallPropagationEnabled
- setElementCollisionsEnabled
- setElementData
- setElementDimension
- setElementDoubleSided
- setElementFrozen
- setElementHealth
- setElementID
- setElementInterior
- setElementModel
- setElementParent
- setElementPosition
- setElementRotation
- setElementVelocity
- setLowLODElement
- getPedContactElement
- getResourceDynamicElementRoot
- getResourceRootElement