GetElementBoundingBox: Difference between revisions

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__NOTOC__  
__NOTOC__  
<!-- Describe in plain english what this function does. Don't go into details, just give an overview -->
This function returns the minimum and maximum x,y,z coords of an element's bounding box.
This fake function is for use with blah & blah and does blahblahblabhalbhl


==Syntax==  
==Syntax==  
<!-- NOTE: don't use 'special' names for variable names, e.g. you shouldn't be writing things like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents the syntax highlighting being odd -->
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
float float float float float float getElementBoundingBox ( element theelement )
float float float float float float getElementBoundingBox ( element theElement )
</syntaxhighlight>  
</syntaxhighlight>  


===Required Arguments===  
===Required Arguments===  
<!-- List each argument one per line. This should be the argument's name as in the argument list above, NOT the argument's data type -->
*'''theElement:''' the element whose bounding box we want to get.
*'''argumentName:''' description
 
<!-- Only include this section below if there are optional arguments -->
===Optional Arguments===
{{OptionalArg}}
*'''argumentName2:''' description
*'''argumentName3:''' description


===Returns===
===Returns===
<!-- Make this descriptive. Explain what cases will return false. If you're unsure, add a tag to it so we can check -->
*Returns ''min x, min y, min z, max x, max y, max z'' if the passed element is valid, ''false'' otherwise.
*Returns ''true'' if blah, ''false'' otherwise.
*min x, min y, min z, max x, max y, max z  


==Example==  
==Example==  
<!-- Explain what the example is in a single sentance -->
This example does...
<!-- Add the code below, an emphasis should be on making it clear, not optimized. You could provide two versions if you wish, one clear and well commented, the other optimized -->
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
--This line does...
--This line does...
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==See Also==
==See Also==
<!-- Change FunctionArea to the area that this function is in on the main function list page, e.g. Server, Player, Vehicle etc -->
{{Client element functions}}
{{FunctionArea_functions}}
[[Category:Incomplete]]
[[Category:Need_Syntax]]  -- leave this until syntax is available. Cannot document the function or event without syntax.
[[Category:Incomplete]] -- leave this unless you complete the function

Revision as of 00:19, 13 April 2007

This function returns the minimum and maximum x,y,z coords of an element's bounding box.

Syntax

float float float float float float getElementBoundingBox ( element theElement )

Required Arguments

  • theElement: the element whose bounding box we want to get.

Returns

  • Returns min x, min y, min z, max x, max y, max z if the passed element is valid, false otherwise.

Example

--This line does...
blabhalbalhb --abababa
--This line does this...
mooo

See Also