GetElementDistanceFromCentreOfMassToBaseOfModel: Difference between revisions
Jump to navigation
Jump to search
(→Syntax) |
(Added OOP variable) |
||
Line 6: | Line 6: | ||
float getElementDistanceFromCentreOfMassToBaseOfModel ( element theElement ) | float getElementDistanceFromCentreOfMassToBaseOfModel ( element theElement ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{OOP|This function is also a static function underneath the Element class.|[[element]]:getDistanceFromCentreOfMassToBaseOfModel| | {{OOP|This function is also a static function underneath the Element class.|[[element]]:getDistanceFromCentreOfMassToBaseOfModel|distanceFromCentreOfMassToBaseOfModel}} | ||
===Required Parameters=== | ===Required Parameters=== |
Revision as of 13:34, 31 December 2014
This function is used to retrieve the distance between a element's centre of mass to the base of the model. This can be used to calculate the position the element has to be set to, to have it on ground level.
Syntax
float getElementDistanceFromCentreOfMassToBaseOfModel ( element theElement )
OOP Syntax Help! I don't understand this!
- Note: This function is also a static function underneath the Element class.
- Method: element:getDistanceFromCentreOfMassToBaseOfModel(...)
- Variable: .distanceFromCentreOfMassToBaseOfModel
Required Parameters
theElement: The element you want to retrieve the value of.
Returns
Returns a float with the distance, or false if the element is invalid.
Example
This example outputs the value for the local player.
local localPlayer = getLocalPlayer() local distance = getElementDistanceFromCentreOfMassToBaseOfModel(localPlayer) outputChatBox(tostring(distance))
See Also
- getElementBoneMatrix
- getElementBonePosition
- getElementBoneRotation
- getElementBoundingBox
- getElementDistanceFromCentreOfMassToBaseOfModel
- getElementLighting
- getElementRadius
- isElementCollidableWith
- isElementLocal
- isElementOnScreen
- isElementStreamable
- isElementStreamedIn
- isElementSyncer
- isElementWaitingForGroundToLoad
- setElementBoneMatrix
- setElementBonePosition
- setElementBoneRotation
- setElementCollidableWith
- setElementStreamable
- updateElementRpHAnim
- Shared
- attachElements
- createElement
- destroyElement
- detachElements
- getAttachedElements
- getElementAlpha
- getElementAttachedOffsets
- getElementAttachedTo
- getElementByIndex
- getElementByID
- getElementChild
- getElementChildren
- getElementChildrenCount
- getElementCollisionsEnabled
- getElementColShape
- getElementData
- getAllElementData
- hasElementData
- getElementDimension
- getElementHealth
- getElementID
- getElementInterior
- getElementMatrix
- getElementModel
- getElementParent
- getElementPosition
- getElementRotation
- getElementsByType
- getElementsWithinColShape
- getElementsWithinRange
- getElementType
- getElementVelocity
- getLowLODElement
- getRootElement
- isElement
- isElementAttached
- isElementCallPropagationEnabled
- isElementDoubleSided
- isElementFrozen
- isElementInWater
- isElementLowLOD
- isElementWithinColShape
- isElementWithinMarker
- setElementAlpha
- setElementAngularVelocity
- getElementAngularVelocity
- setElementAttachedOffsets
- setElementCallPropagationEnabled
- setElementCollisionsEnabled
- setElementData
- setElementDimension
- setElementDoubleSided
- setElementFrozen
- setElementHealth
- setElementID
- setElementInterior
- setElementModel
- setElementParent
- setElementPosition
- setElementRotation
- setElementVelocity
- setLowLODElement
- getPedContactElement
- getResourceDynamicElementRoot
- getResourceRootElement