GetElementRotation: Difference between revisions

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==Example==  
==Example==  
If a player points at a player element with a gun, its rotation will appear in the chat box.
If a player points at a player element with a gun, its rotation will appear in the chat box.
<section name="Server" class="server" show="true">
<syntaxhighlight lang="lua">
function onPlayerTargeted ( targetElem )
    if ( isElement(targetElem) and getElementType(targetElem) == "player" ) then
        local x,y,z = getElementRotation ( targetElem )
        outputChatBox ( "Target player rotation: " .. x .. " " .. y .. " " .. z, source )
    end
end
addEventHandler ( "onPlayerTarget", getRootElement(), onPlayerTargeted )
</syntaxhighlight>
</section>
<section name="Client" class="client">
<section name="Client" class="client">
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
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==See Also==
==See Also==
{{Element_functions}}
{{Client_element_functions}}

Revision as of 01:56, 25 November 2008

Retrieve the rotation of elements.

Syntax

float float float getElementRotation ( element theElement )       

Required Arguments

  • theElement: The element whose rotation will be retrieved

Returns

Returns three floats if element exists and is a valid element, false in if it's invalid.

Example

If a player points at a player element with a gun, its rotation will appear in the chat box.

Click to expand [+]
Client

See Also