GetVehicleComponentPosition: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
mNo edit summary
Line 1: Line 1:
__NOTOC__
__NOTOC__
{{Client function}}
{{Client function}}
{{Needs_Example}}
{{New feature/item|4.0140|1.3.1|4715|
{{New feature/item|4.0140|1.3.1|4715|
This function get component position for [[vehicle]].
This function get component position for [[vehicle]].
Line 25: Line 26:
==See Also==
==See Also==
{{Client_vehicle_functions}}
{{Client_vehicle_functions}}
[[Category:Needs Example]]

Revision as of 12:34, 2 January 2014

Accessories-text-editor.png Script Example Missing Function GetVehicleComponentPosition needs a script example, help out by writing one.

Before submitting check out Editing Guidelines Script Examples.
ADDED/UPDATED IN VERSION 1.3.1 r4715:

This function get component position for vehicle.

Syntax

float, float, float getVehicleComponentPosition ( vehicle theVehicle, string theComponent )

Required Arguments

  • theVehicle: The vehicle you wish to get component position.
  • theComponent: A vehicle component (this is the frame name from the model file of the component you wish to modify)

Returns

Returns three floats indicating the position of the component, x, y and z respectively.

Example

TODO

--TODO

See Also