GetVehicleModelDummyDefaultPosition

From Multi Theft Auto: Wiki
Revision as of 12:40, 18 January 2021 by Botder (talk | contribs)
Jump to navigation Jump to search

This function gets the default position of the dummies contained in a vehicle model.

Syntax

float, float, float getVehicleModelDummyDefaultPosition ( int modelID, string dummy )

OOP Syntax Help! I don't understand this!

Method: Vehicle.getVehicleModelDummyDefaultPosition (...)


Required Arguments

  • modelID: The model ID which you want to apply the change to
  • dummy: The dummy whose position you want to get

Allowed dummies

  • light_front_main: Primary front lights position.
  • light_rear_main: Primary rear lights position.
  • light_front_second: Secondary front lights position.
  • light_rear_second: Secondary rear lights position.
  • seat_front: Front seat position.
  • seat_rear: Rear seat position.
  • exhaust: Exhaust fumes start position.
  • engine: Engine smoke start position.
  • gas_cap: Vehicle gas cap position (shooting it will explode vehicle).
  • trailer_attach: Point at which trailers will be attached to vehicle.
  • hand_rest: Point at which the steer of a bike is held.
  • exhaust_second: Secondary exhaust position (for example in NRG-500)
  • wing_airtrail: Point from which air trail will show in airplanes, visible while in sharp turns.
  • veh_gun: Vehicle gun position (ex. Rustler).

Returns

Returns three floats indicating the default position x, y and z of the given dummy. It returns false otherwise.

Example

Accessories-text-editor.png Script Example Missing Function GetVehicleModelDummyDefaultPosition needs a script example, help out by writing one.

Before submitting check out Editing Guidelines Script Examples.


Requirements

This template will be deleted.

See Also