IsPedDoingTask: Difference between revisions
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(New page: __NOTOC__ {{Client function}} This function checks if the specified ped is carrying out a certain task. ==Syntax== <syntaxhighlight lang="lua">bool isPlayerDoingTask ( ped thePe...) |
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==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua">bool | <syntaxhighlight lang="lua">bool isPedDoingTask ( ped thePed, string taskName )</syntaxhighlight> | ||
===Required Arguments=== | ===Required Arguments=== | ||
Line 16: | Line 16: | ||
This example checks if the player who entered the 'doingdriveby' command is doing a drive-by (clientside). | This example checks if the player who entered the 'doingdriveby' command is doing a drive-by (clientside). | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function | function checkDriveBy() | ||
local playerName = getPlayerName(localPlayer) | |||
local doingDriveBy = isPedDoingTask(localPlayer, "TASK_SIMPLE_GANG_DRIVEBY") | |||
local driveByStatus = doingDriveBy and "is doing a driveby!" or "is not doing a driveby." | |||
outputChatBox(playerName.." "..driveByStatus) | |||
end | end | ||
addCommandHandler ( "doingdriveby", | addCommandHandler("doingdriveby", checkDriveBy) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | ==See Also== | ||
{{Client_ped_functions}} | {{Client_ped_functions}} |
Latest revision as of 05:24, 26 August 2021
This function checks if the specified ped is carrying out a certain task.
Syntax
bool isPedDoingTask ( ped thePed, string taskName )
Required Arguments
- thePed: The ped you want to check.
- taskName: A string containing the name of the task you're checking for.
Returns
Returns true if the player is currently doing the task, false otherwise.
Example
This example checks if the player who entered the 'doingdriveby' command is doing a drive-by (clientside).
function checkDriveBy() local playerName = getPlayerName(localPlayer) local doingDriveBy = isPedDoingTask(localPlayer, "TASK_SIMPLE_GANG_DRIVEBY") local driveByStatus = doingDriveBy and "is doing a driveby!" or "is not doing a driveby." outputChatBox(playerName.." "..driveByStatus) end addCommandHandler("doingdriveby", checkDriveBy)
See Also
- canPedBeKnockedOffBike
- getPedAnalogControlState
- getPedAnimation
- getPedBonePosition
- getPedCameraRotation
- getPedControlState
- getPedMoveState
- getPedOxygenLevel
- getPedSimplestTask
- getPedTargetCollision
- getPedTargetEnd
- getPedTargetStart
- getPedTask
- getPedVoice
- getPedWeaponMuzzlePosition
- givePedWeapon
- isPedBleeding
- isPedDoingTask
- isPedReloadingWeapon
- isPedTargetingMarkerEnabled
- setAnalogControlState
- setPedAimTarget
- setPedAnalogControlState
- setPedBleeding
- setPedCameraRotation
- setPedCanBeKnockedOffBike
- setPedControlState
- setPedEnterVehicle
- setPedExitVehicle
- IsPedFootBloodEnabled
- setPedFootBloodEnabled
- setPedLookAt
- setPedOxygenLevel
- setPedTargetingMarkerEnabled
- setPedVoice
- Shared
- addPedClothes
- getPedClothes
- removePedClothes
- createPed
- getPedAmmoInClip
- getPedArmor
- getPedFightingStyle
- getPedOccupiedVehicle
- getPedOccupiedVehicleSeat
- getPedStat
- getPedTarget
- getPedTotalAmmo
- getPedWalkingStyle
- getPedWeapon
- getPedWeaponSlot
- getPedContactElement
- getValidPedModels
- isPedChoking
- isPedDead
- isPedDoingGangDriveby
- isPedDucked
- isPedHeadless
- isPedInVehicle
- isPedOnFire
- isPedOnGround
- isPedWearingJetpack
- killPed
- removePedFromVehicle
- setPedAnimation
- setPedAnimationProgress
- setPedAnimationSpeed
- setPedArmor
- setPedDoingGangDriveby
- setPedFightingStyle
- setPedHeadless
- setPedOnFire
- setPedStat
- setPedWalkingStyle
- setPedWeaponSlot
- warpPedIntoVehicle