OnClientPedVehicleExit: Difference between revisions
Jump to navigation
Jump to search
Fernando187 (talk | contribs) (Remove obsolete Requirements section) |
|||
(7 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{Client event}} | {{Client event}} | ||
__NOTOC__ | __NOTOC__ | ||
{{ | {{Added feature/item|1.5.9|1.5.8|20740|This event is fired when a [[ped]] has exited a [[vehicle]].}} | ||
==Parameters== | ==Parameters== | ||
Line 7: | Line 7: | ||
vehicle theVehicle, int seat | vehicle theVehicle, int seat | ||
</syntaxhighlight> | </syntaxhighlight> | ||
*'''theVehicle:''' | *'''theVehicle:''' The vehicle that the [[ped]] exited. | ||
*'''seat:''' | *'''seat:''' The number of the seat that the [[ped]] was sitting on. | ||
==Source== | ==Source== | ||
The source of this event is the [[ped]] that exited the vehicle. | The source of this event is the [[ped]] that exited the [[vehicle]]. | ||
==Example== | ==Example== | ||
This example will immediately | This example will immediately delete any vehicle a ped exits if the vehicle's health is below 500: | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function | function deleteVehicleOnExit (theVehicle, seat) | ||
local vehHealth = getElementHealth(theVehicle) | local vehHealth = getElementHealth (theVehicle) | ||
if | if vehHealth < 500 then | ||
destroyElement (theVehicle) | |||
end | end | ||
end | end | ||
addEventHandler("onClientPedVehicleExit", root, | |||
addEventHandler ("onClientPedVehicleExit", root, deleteVehicleOnExit) | |||
</syntaxhighlight> | </syntaxhighlight> | ||
==See Also== | ==See Also== | ||
===Client ped events=== | ===Client ped events=== | ||
{{Client_ped_events}} | {{Client_ped_events}} | ||
===Client ped functions=== | ===Client ped functions=== | ||
{{Client_ped_functions}} | {{Client_ped_functions}} |
Latest revision as of 17:23, 7 November 2024
This event is fired when a ped has exited a vehicle.
Parameters
vehicle theVehicle, int seat
- theVehicle: The vehicle that the ped exited.
- seat: The number of the seat that the ped was sitting on.
Source
The source of this event is the ped that exited the vehicle.
Example
This example will immediately delete any vehicle a ped exits if the vehicle's health is below 500:
function deleteVehicleOnExit (theVehicle, seat) local vehHealth = getElementHealth (theVehicle) if vehHealth < 500 then destroyElement (theVehicle) end end addEventHandler ("onClientPedVehicleExit", root, deleteVehicleOnExit)
See Also
Client ped events
- onClientPedDamage
- onClientPedHeliKilled
- onClientPedHitByWaterCannon
- onClientPedVehicleEnter
- onClientPedVehicleExit
- onClientPedWasted
- onClientPedWeaponFire
- onClientPedStep
Client ped functions
- canPedBeKnockedOffBike
- getPedAnalogControlState
- getPedAnimation
- getPedBonePosition
- getPedCameraRotation
- getPedControlState
- getPedMoveState
- getPedOxygenLevel
- getPedSimplestTask
- getPedTargetCollision
- getPedTargetEnd
- getPedTargetStart
- getPedTask
- getPedVoice
- getPedWeaponMuzzlePosition
- givePedWeapon
- isPedBleeding
- isPedDoingTask
- isPedReloadingWeapon
- isPedTargetingMarkerEnabled
- setAnalogControlState
- setPedAimTarget
- setPedAnalogControlState
- setPedBleeding
- setPedCameraRotation
- setPedCanBeKnockedOffBike
- setPedControlState
- setPedEnterVehicle
- setPedExitVehicle
- IsPedFootBloodEnabled
- setPedFootBloodEnabled
- setPedLookAt
- setPedOxygenLevel
- setPedTargetingMarkerEnabled
- setPedVoice
- Shared
- addPedClothes
- getPedClothes
- removePedClothes
- createPed
- getPedAmmoInClip
- getPedArmor
- getPedFightingStyle
- getPedOccupiedVehicle
- getPedOccupiedVehicleSeat
- getPedStat
- getPedTarget
- getPedTotalAmmo
- getPedWalkingStyle
- getPedWeapon
- getPedWeaponSlot
- getPedContactElement
- getValidPedModels
- isPedChoking
- isPedDead
- isPedDoingGangDriveby
- isPedDucked
- isPedHeadless
- isPedInVehicle
- isPedOnFire
- isPedOnGround
- isPedWearingJetpack
- killPed
- removePedFromVehicle
- setPedAnimation
- setPedAnimationProgress
- setPedAnimationSpeed
- setPedArmor
- setPedDoingGangDriveby
- setPedFightingStyle
- setPedHeadless
- setPedOnFire
- setPedStat
- setPedWalkingStyle
- setPedWeaponSlot
- warpPedIntoVehicle