Server Scripting Events: Difference between revisions

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This is a list of scripting events that currently exist. More will come soon.
<pageclass class="server"></pageclass>
This page lists all '''server-side''' scripting [[event]]s that have been implemented and are available in the Deathmatch mod.


[[onLoad]] ()
To request a event, create an issue in [https://github.com/multitheftauto/mtasa-blue/issues our GitHub repository.]
'''Client-side scripting events can be found here: [[Client Scripting Events]]
==Account events==
{{Account_events}}
==Client events==
{{Client_events}}
==Colshape events==
{{Colshape_events}}
==Element events==
{{Element_events}}
==Marker events==
{{Marker_events}}
==Pickup events==
{{Pickup_events}}
==Player events==
{{Player_events}}
==Ped events==
{{Ped_events}}
==Resource events==
{{Resource_events}}
==Server events==
{{Server_events}}
==Vehicle events==
{{Vehicle_events}}
==Weapon events==
{{Weapon_events}}


[[onPlayerChat]] ( [[player]], message )
[[ar:Server Scripting Events]]
 
[[fr:Server Scripting Events]]
[[onPlayerJoin]] ( [[player]] )
[[hu:Server Scripting Events]]
 
[[pl:Server Scripting Events]]
[[onPlayerPm]] ( [[player]] sourceplayer, [[player]] destplayer, message )
[[pt-br:Eventos de Scripting do Servidor]]
 
[[ru:Server Scripting Events]]
[[onPlayerQuit]] ( [[player]] )
[[tr:Server Scripting Events]]
 
[[onPlayerSpawn]] ( [[player]], spawnpoint )
 
[[onPlayerWasted]] ( [[player]] )
 
[[onEnterVehicle]] ( [[player]], [[vehicle]], seat, [[player]] jackedplayer )
 
[[onExitVehicle]] ( [[player]], [[vehicle]], seat, [[player]] jackingplayer )
 
[[onVehicleSpawn]] ( [[vehicle]], vehiclespawnpoint )
 
[[onPickupHit]] ( [[player]], [[pickup]] )
 
[[onPickupAdd]] ( [[pickup]] )
 
[[onMapLoad]] ( mapname, [[xmlroot]] )

Latest revision as of 14:15, 7 August 2023

This page lists all server-side scripting events that have been implemented and are available in the Deathmatch mod.

To request a event, create an issue in our GitHub repository.

Client-side scripting events can be found here: Client Scripting Events

Account events


Client events


Colshape events


Element events


Marker events


Pickup events


Player events


Ped events


Resource events


Server events


Vehicle events


Weapon events