Server Scripting Events: Difference between revisions
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This page lists all '''server-side''' scripting [[event]]s that have been implemented and are available in the Deathmatch mod. | This page lists all '''server-side''' scripting [[event]]s that have been implemented and are available in the Deathmatch mod. | ||
To request a | To request a event, create an issue in [https://github.com/multitheftauto/mtasa-blue/issues our GitHub repository.] | ||
'''Client-side scripting events can be found here: [[Client Scripting Events]] | |||
==Account events== | ==Account events== | ||
{{Account_events}} | {{Account_events}} | ||
==Client events== | ==Client events== | ||
{{Client_events}} | {{Client_events}} | ||
==Colshape events== | ==Colshape events== | ||
{{Colshape_events}} | {{Colshape_events}} | ||
==Element events== | ==Element events== | ||
{{Element_events}} | {{Element_events}} | ||
==Marker events== | ==Marker events== | ||
{{Marker_events}} | {{Marker_events}} | ||
==Pickup events== | ==Pickup events== | ||
{{Pickup_events}} | {{Pickup_events}} | ||
==Player events== | ==Player events== | ||
{{Player_events}} | {{Player_events}} | ||
==Ped events== | ==Ped events== | ||
{{Ped_events}} | {{Ped_events}} | ||
== Resource events== | ==Resource events== | ||
{{Resource_events}} | {{Resource_events}} | ||
==Server events== | ==Server events== | ||
{{Server_events}} | {{Server_events}} | ||
== Vehicle events == | ==Vehicle events== | ||
{{Vehicle_events}} | {{Vehicle_events}} | ||
== Weapon events == | ==Weapon events== | ||
{{Weapon_events}} | {{Weapon_events}} | ||
[[ | [[ar:Server Scripting Events]] | ||
[[fr:Server Scripting Events]] | |||
[[hu:Server Scripting Events]] | |||
[[pl:Server Scripting Events]] | |||
[[pt-br:Eventos de Scripting do Servidor]] | [[pt-br:Eventos de Scripting do Servidor]] | ||
[[ru:Server Scripting Events]] | [[ru:Server Scripting Events]] | ||
[[ | [[tr:Server Scripting Events]] | ||
Latest revision as of 14:15, 7 August 2023
This page lists all server-side scripting events that have been implemented and are available in the Deathmatch mod.
To request a event, create an issue in our GitHub repository.
Client-side scripting events can be found here: Client Scripting Events
Account events
Client events
Colshape events
Element events
- onElementClicked
- onElementColShapeHit
- onElementColShapeLeave
- onElementDataChange
- onElementDestroy
- onElementDimensionChange
- onElementInteriorChange
- onElementModelChange
- onElementStartSync
- onElementStopSync
Marker events
Pickup events
Player events
- onPlayerACInfo
- onPlayerBan
- onPlayerChangeNick
- onPlayerChat
- onPlayerClick
- onPlayerCommand
- onPlayerConnect
- onPlayerContact
- onPlayerDamage
- onPlayerJoin
- onPlayerLogin
- onPlayerLogout
- onPlayerMarkerHit
- onPlayerMarkerLeave
- onPlayerModInfo
- onPlayerMute
- onPlayerNetworkStatus
- onPlayerPickupHit
- onPlayerPickupLeave
- onPlayerPickupUse
- onPlayerPrivateMessage
- onPlayerQuit
- onPlayerScreenShot
- onPlayerSpawn
- onPlayerStealthKill
- onPlayerTarget
- onPlayerUnmute
- onPlayerVehicleEnter
- onPlayerVehicleExit
- onPlayerVoiceStart
- onPlayerVoiceStop
- onPlayerWasted
- onPlayerWeaponFire
- onPlayerWeaponSwitch
Ped events
Resource events
Server events
Vehicle events
- onTrailerAttach
- onTrailerDetach
- onVehicleDamage
- onVehicleEnter
- onVehicleExit
- onVehicleExplode
- onVehicleRespawn
- onVehicleStartEnter
- onVehicleStartExit