Server Scripting Events: Difference between revisions
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To request a function or event, use [[Requested Functions and Events]]. | To request a function or event, use [[Requested Functions and Events]]. | ||
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'''Oops... The site is undergoing technical work. You can [http://yadi.sk/d/GyOEHWb03akSqZ download an offline version of the multitheftauto wiki]''' | |||
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==Account events== | ==Account events== |
Revision as of 06:43, 1 September 2018
This page lists all server-side scripting events that have been implemented and are available in the Deathmatch mod.
To request a function or event, use Requested Functions and Events.
Oops... The site is undergoing technical work. You can download an offline version of the multitheftauto wiki
Account events
Client events
Colshape events
Element events
- onElementClicked
- onElementColShapeHit
- onElementColShapeLeave
- onElementDataChange
- onElementDestroy
- onElementDimensionChange
- onElementInteriorChange
- onElementModelChange
- onElementStartSync
- onElementStopSync
Marker events
Pickup events
Player events
- onPlayerACInfo
- onPlayerBan
- onPlayerChangeNick
- onPlayerChat
- onPlayerClick
- onPlayerCommand
- onPlayerConnect
- onPlayerContact
- onPlayerDamage
- onPlayerJoin
- onPlayerLogin
- onPlayerLogout
- onPlayerMarkerHit
- onPlayerMarkerLeave
- onPlayerModInfo
- onPlayerMute
- onPlayerNetworkStatus
- onPlayerPickupHit
- onPlayerPickupLeave
- onPlayerPickupUse
- onPlayerPrivateMessage
- onPlayerQuit
- onPlayerScreenShot
- onPlayerSpawn
- onPlayerStealthKill
- onPlayerTarget
- onPlayerUnmute
- onPlayerVehicleEnter
- onPlayerVehicleExit
- onPlayerVoiceStart
- onPlayerVoiceStop
- onPlayerWasted
- onPlayerWeaponFire
- onPlayerWeaponSwitch
Ped events
Resource events
Server events
Vehicle events
- onTrailerAttach
- onTrailerDetach
- onVehicleDamage
- onVehicleEnter
- onVehicleExit
- onVehicleExplode
- onVehicleRespawn
- onVehicleStartEnter
- onVehicleStartExit