SetElementBoneRotation

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Revision as of 15:33, 1 December 2020 by Zangomangu (talk | contribs) (Created page with "__NOTOC__ {{Client function}} {{New feature/item|3.0160|1.5.8|20704|This function sets the rotation of a specific bone relative to the element. Currently the following element...")
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This function sets the rotation of a specific bone relative to the element. Currently the following element types are accepted:

[[{{{image}}}|link=|]] Tip: If you want to attach an element to a bone, see attachElementToBone

Syntax

bool setElementBoneRotation ( element theElement, int bone, float yaw, float pitch, float roll )

Required Arguments

  • theElement: the element to get the bone rotation on.
  • bone: the ID of the bone to get the rotation of. See Bone IDs
  • yaw: the 'yaw' rotation value.
  • pitch: the 'pitch' rotation value.
  • roll: the 'roll' rotation value.

Returns

Returns true if the function was successful, false otherwise.

updateElementRpHAnim must be called after this function to apply bone rotation.

Example

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See Also