SetPedBleeding

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Revision as of 12:16, 31 August 2021 by StrixG (talk | contribs) (Created page with "{{Client function}} __NOTOC__ {{New feature/item|3.0159|1.5.8|20935|This function allows you to set player's or ped's bleeding effect.}} ==Syntax== <syntax...")
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This function allows you to set player's or ped's bleeding effect.

Syntax

bool setPedBleeding( ped thePed, bool bleeding ) 

Required Arguments

  • thePed: the player or ped whose bleeding effect you want to set of.
  • bleeding: boolean specifying whether the player or ped is bleeding or not.

Returns

Returns true if the bleeding state was successfully set, error is raised otherwise.

Example

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Requirements

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See Also