SetPedVoice: Difference between revisions

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(New page: __NOTOC__ {{Client function}} Changes the voice of a ped. ==Syntax== <syntaxhighlight lang="lua">bool setPedVoice ( ped thePed, int type, string firstVoice, string lastVoice )</syntaxhighlight> ===Required Argumen...)
 
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Changes the voice of a ped.
Changes the voice of a ped.
 
{{Note|A ped voice is one of the GTA built in voice character types. Not to be confused with a [[Resource:Voice|player voice]].}}
==Syntax==
==Syntax==
<syntaxhighlight lang="lua">bool setPedVoice ( ped thePed, int type, string firstVoice, string lastVoice )</syntaxhighlight>
<syntaxhighlight lang="lua">bool setPedVoice ( ped thePed, string voiceType, string voiceName )</syntaxhighlight>
{{OOP||[[ped]]:setVoice}}


===Required Arguments===
===Required Arguments===
*'''thePed:''' the ped whose voice to change.
*'''thePed:''' the ped whose voice to change.
*'''type:''' a number from 0 to 4 that specifies a voice catalog.
*'''voiceType:''' the voice type. See [[ped voices]] for possible types.
*'''firstVoice:''' name of the first voice to use from the catalog. See [[ped voices]].
*'''voiceName:''' the voice name within the specified type. See [[ped voices]] for possible voices.
*'''lastVoice:''' name of the last voice to use from the catalog. See [[ped voices]].


===Returns===
===Returns===
Returns ''true'' when the voice was successfully set, ''false'' otherwise.
Returns ''true'' when the voice was successfully set, ''false'' otherwise.
===Example===
<syntaxhighlight lang="lua">addEventHandler("onClientResourceStart", resourceRoot,
    function()
        setPedVoice(localPlayer, "PED_TYPE_GANG", "VOICE_GNG_MACCER")
    end
)</syntaxhighlight>


==See Also==
==See Also==
{{Client ped functions}}
{{Client ped functions}}

Latest revision as of 20:43, 15 December 2021

Changes the voice of a ped.

[[{{{image}}}|link=|]] Note: A ped voice is one of the GTA built in voice character types. Not to be confused with a player voice.

Syntax

bool setPedVoice ( ped thePed, string voiceType, string voiceName )

OOP Syntax Help! I don't understand this!

Method: ped:setVoice(...)


Required Arguments

  • thePed: the ped whose voice to change.
  • voiceType: the voice type. See ped voices for possible types.
  • voiceName: the voice name within the specified type. See ped voices for possible voices.

Returns

Returns true when the voice was successfully set, false otherwise.

Example

addEventHandler("onClientResourceStart", resourceRoot,
    function()
        setPedVoice(localPlayer, "PED_TYPE_GANG", "VOICE_GNG_MACCER")
    end
)

See Also